Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
Steam News 28 May 202511mo ago

Free Game Update: City Update Now Live

Hello all, We have just released the City Update for Flashing Lights, a free game update, featuring an improved and revamped city area of the map and a dynamic day/night cycle! Also updated is the city police and fire s…

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Full Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator update

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Hello all,

Extracted changes

1 fix2 additions3 changes0 removals
  • Maps
  • UI and audio
  • Store
changedWe have just released the City Update for Flashing Lights, a free game update, featuring an improved and revamped city area of the map and a dynamic day/night cycle! Also updated is the city police and fire station interiors, giving the game world a fresh lick of paint.
addedPatch NotesNew - City and map update - Day/Night cycle - Functional night lights in city and around the map - Updated city police and fire station interiors - New access road connecting Cod Town department area with outside street - New road connecting harbour area with city North bridge - Missions updated for the new city and added new spawn locations - Parked cars updated in the city and around the map - Added fire hydrants at harbour - Added sort numbers in mission editor's locations list
fixedPatch NotesFixes - Suspects put in swat van rear no longer become stretchy - Map area loader could get stuck if player or camera reached near the map edges - LED screens in city and bus stop roll stands animations fixed - Player sometimes could get stuck in revive menu when doing combination of requests/respawn actions - AI traffic vehicle lights didn't turn on at night after respawning - AI traffic could spawn slightly in the ground at 23-46 making them fly in the air due to collision - Sandbox AI traffic speed limit option had missing value - Removed navigation areas for AI inside buildings without interiors - Night time adjusted to be a little darker - Night and traffic lights now turn on earlier in evening - Mac white glow glitch fixed in City and Beach Town - Various map, buildings and terrain fixes - The confirm menu for changing screen resolution in graphics settings was broken
addedPatch NotesNote: We previously announced plans to add street names to the minimap HUD, but this has now been moved back to the next planned update.
changedFlashing Lights: BUCK - Police, Fire, Rescue Pack - Paid DLC Now Available!https://store.steampowered.com/app/3640340/Flashing_Lights_BUCK__Police_Fire_Rescue_Pack/
changedFlashing Lights: BUCK - Police, Fire, Rescue Pack - Paid DLC Now Available!Note: Make sure to pick up the DLC via the Chief Edition bundle for a 10% saving!

We have just released the City Update for Flashing Lights, a free game update, featuring an improved and revamped city area of the map and a dynamic day/night cycle! Also updated is the city police and fire station interiors, giving the game world a fresh lick of paint.

Patch Notes

New - City and map update - Day/Night cycle - Functional night lights in city and around the map - Updated city police and fire station interiors - New access road connecting Cod Town department area with outside street - New road connecting harbour area with city North bridge - Missions updated for the new city and added new spawn locations - Parked cars updated in the city and around the map - Added fire hydrants at harbour - Added sort numbers in mission editor's locations list

Fixes - Suspects put in swat van rear no longer become stretchy - Map area loader could get stuck if player or camera reached near the map edges - LED screens in city and bus stop roll stands animations fixed - Player sometimes could get stuck in revive menu when doing combination of requests/respawn actions - AI traffic vehicle lights didn't turn on at night after respawning - AI traffic could spawn slightly in the ground at 23-46 making them fly in the air due to collision - Sandbox AI traffic speed limit option had missing value - Removed navigation areas for AI inside buildings without interiors - Night time adjusted to be a little darker - Night and traffic lights now turn on earlier in evening - Mac white glow glitch fixed in City and Beach Town - Various map, buildings and terrain fixes - The confirm menu for changing screen resolution in graphics settings was broken

Note: We previously announced plans to add street names to the minimap HUD, but this has now been moved back to the next planned update.

Flashing Lights: BUCK - Police, Fire, Rescue Pack - Paid DLC Now Available!

https://store.steampowered.com/app/3640340/Flashing_Lights_BUCK__Police_Fire_Rescue_Pack/

This medium duty vehicle offers versatility, coming in a variety of different setups for the 3 departments. It offers greater manoeuvrability than its larger counter-parts, while retaining the ability to carry all the equipment you need.

DLC includes:

Police Buck Capable of transporting 2 suspects, the Police Buck is available in 4 liveries. Fire and Rescue Buck Capable of carrying a large quantity of water and all the equipment needed for emergency firefighting situations. Rescue Buck Be the first on the scene - the Buck can carry a wide range of equipment for your rescue needs. EMS Buck Acting as an ambulance, the Buck can carry patients and medical equipment. Available in 3 liveries.

Note: Make sure to pick up the DLC via the Chief Edition bundle for a 10% saving!

And that's all for now! We'll see you in Summer for the K9 update!

Thanks, The Flashing Lights Team

Source

Steam News / 28 May 2025

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