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Steam News18 February 20179y ago

Update [2/18/17] - Challenge Editor, Stealth Changes, Boss 2 Changes

Disclaimer: If anyone encounters a game breaking bug, please email me ASAP (contact@hydezeke.com) - our ability to QA test is very minimal, so bugs will slip through the cracks often.

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Full FLAMBERGE update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Events
addedDisclaimer: If anyone encounters a game breaking bug, please email me ASAP (contact@hydezeke.com) - our ability to QA test is very minimal, so bugs will slip through the cracks often. Hey all - I've just pushed a new update for the game, here's the rough changelog:
changedChallenge editor - Available in the singleplayer menu, the challenge editor lets you create custom challenges by placing units in existing levels. Eventually, this may become a full level editor, but for now I'm sticking to these basic features.
addedMajor change to vision - woolbrush no longer "blocks" enemy vision. Only standing inside woolbrush will hide your units. Standing behind woolbrush will not . Felina (boss 2) has been changed in a number of different ways. Give us feedback! What is fun about the fight/what isn't? Run in peaceful mode by double-clicking Slight changes to stats (characters may be slightly slower - let us know if this causes any issues) Prettier promotion screen (still WIP) Slight enemy placement changes (to accommodate new stealth) Let me know if you have any questions! School is rough lately, but I have some free time this weekend to work/do hotfixes if needed. -msb

Disclaimer: If anyone encounters a game breaking bug, please email me ASAP (contact@hydezeke.com) - our ability to QA test is very minimal, so bugs will slip through the cracks often. Hey all - I've just pushed a new update for the game, here's the rough changelog:

Challenge editor - Available in the singleplayer menu, the challenge editor lets you create custom challenges by placing units in existing levels. Eventually, this may become a full level editor, but for now I'm sticking to these basic features.

Note - challenges are stored as .flch files and can be shared like any other file.

Major change to vision - woolbrush no longer "blocks" enemy vision. Only standing inside woolbrush will hide your units. Standing behind woolbrush will not. Felina (boss 2) has been changed in a number of different ways. Give us feedback! What is fun about the fight/what isn't? Run in peaceful mode by double-clicking Slight changes to stats (characters may be slightly slower - let us know if this causes any issues) Prettier promotion screen (still WIP) Slight enemy placement changes (to accommodate new stealth) Let me know if you have any questions! School is rough lately, but I have some free time this weekend to work/do hotfixes if needed. -msb

Source

Steam News / 18 February 2017

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