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Steam News9 November 20223y ago

Room Editor Functionnality and content upgrade

Enter the room Editor! Hello dear players ! This update is a bit big for me, and also for the content of FitnessVR Creators ! I hope many of you will post your creations on the community hub.

Full notes

Full FitnessVR update

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What changed

0 fixes0 additions7 changes0 removals
  • UI and audio
changedThe UI DesignI worked on a more harmonious menu in terms of icons and colors.
changedThe UI DesignAnd as you may see in the last screenshot, There is a red Background color if you can't buy the asset or dark blue if it's accessible.
changedThe UI DesignAlso you can notcie a small number visible over each asset. This number indicate the quantity of stocked objects. I have blocked the maximum quantity of stored objects at 99, which seems to me more than enough given the number of usable assets, and their price to unlock them.
changedThe UI Designto store an object you have 2 possibilities:
changedThe UI DesignUsing the Delete Tool, simply click on the asset in place in the level and it will be stored. if your storage is full and already containing 99 objects, the last deleted is lost and money too.
changedThe UI DesignInside Lootboxes, Each time you level up, you will gain different prices, including unic objects.

Enter the room Editor!

Hello dear players !

This update is a bit big for me, and also for the content of FitnessVR Creators ! I hope many of you will post your creations on the community hub.

The Assets Library

The number of available objects is actually 280, and will of course grow as the game will do. In this version, you will not be able to use them all, because (my bad) I forgot to give the ability to scroll the list, but Promise, it will be available on next update ;)=

Some categories like humans are not filled, there is a lot of work to do for this one, especially because I want to influence the game with obstacles and additional bonuses forcing you to do more dodges and effort, all of which is necessarily rewarded with additional Fit-points.

Also, some objects may have wrong settings can cause bugs, don't be surprised if this happens. It's far from finish...

The UI Design

I worked on a more harmonious menu in terms of icons and colors.

And as you may see in the last screenshot, There is a red Background color if you can't buy the asset or dark blue if it's accessible.

Also you can notcie a small number visible over each asset. This number indicate the quantity of stocked objects. I have blocked the maximum quantity of stored objects at 99, which seems to me more than enough given the number of usable assets, and their price to unlock them.

to store an object you have 2 possibilities:

  1. Using the Delete Tool, simply click on the asset in place in the level and it will be stored. if your storage is full and already containing 99 objects, the last deleted is lost and money too.

  2. Inside Lootboxes, Each time you level up, you will gain different prices, including unic objects.

Guide

It's also time for me to create a guide to using the game's controls, because even if you'll quickly get around the buttons, some settings may not be intuitive. Game controls are no secret and will be described soon and available in the Community Hub.

A last tribute to my friend

Sad part, but I would like to talk about this point, because I am personally touched by the death of my friend Stéphane Delaunay, known under the pseudonym of Billorko. He participated with great enthusiasm in the creation of musics that you can find in the audio library of FitnessVR, and many other music from Blackant Master Studio.

You can check his page on itchi.io: https://billorko.itch.io/

Peace.

Source

Steam News / 9 November 2022

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