Full notes
Full FitnessVR update
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What changed
- Performance
- Gameplay
- UI and audio
Hi, it's time for another small update !
This samll update is also a big change in performance, because it totally change the time the loading between scenes are taking.
Before this update, you may encounter long freeze loading because of undesired asset loaded into memory. Now the changing between scene will only take few seconds so you'll can start playing and changing scene way faster.
It's also tiem for a smll update on lighting change, adding a better athmosphere environement lighting, on day and night cycles.
The Obstacle Mode is actually defaillant, because i'm reworking it to get beter performances, as the actual last version was more consuming with small pikes that made the game less smooth. So don't be surprised if you encounter illogic speed and timing between hands, Head and obstacles.
But it's also the time for me to work on a bug that has appeared into the room editor, wich is not working at the moment, rays will not detect UI, impossible for you to add anything new from the library. And this is my goal for the next update: making the library alomst complete so the next time Fit-points and loots will really work together !
On the other side I made few test regarding multiplayers, and it's also on the way.
Source
Changelog.gg summarizes and formats this update. How we read updates.
