Full notes
Full Firva: Strings of Fate (Part 1) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Firva: Strings of Fate (Part 1) changes
During our first public play-test, we identified many issues regarding our game.
Fixed Problems are as follows :
## Update Notes
Reduced overall game size \ from 20 GB to 16 GB.\
Improved level composition and object placement across multiple areas.
Fixed several environment issues, including floating branches, tree clipping, misplaced rocks, and pillar fire placement.
Improved camera angles and cutscene camera behavior.
Fixed progression blocking after placing Jik-Jik.
Fixed glider-related issues.
Resolved an out-of-bounds issue in the level.
Improved lighting, fire effects, fog placement, and waterfall visuals.
Fixed ladder animation issues.
Rebalanced footsteps, ambient sounds, dialogue, and SFX volumes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
