HomeGamesUpdatesPricingMethodology
Steam News17 January 20242y ago

Patch Notes: Version 1.0

Version 1.0 (I realised I've been labelling these updates 'beta' despite the game being feature complete and about to ship, so let's call this one 1.0) Improved 'press start' UI for dying or changing levels.

Full notes

Full First Cut: Samurai Duel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Performance
changed(I realised I've been labelling these updates 'beta' despite the game being feature complete and about to ship, so let's call this one 1.0)
changedImproved 'press start' UI for dying or changing levels.
changedAdjusted enemy tolerance for blindness in modes above normal and below 'hell'. There is already a system for preventing too much cheese, so making most of the enemies immune on slightly higher difficulties is overkill.
changedSlightly adjusted the AI to make them better at judging distances when charging.
changedAny remaining spawned enemies on the hardest difficulty mode will now flee when a mission is complete.
fixedFixed a crash when connecting a controller in the menu.

Version 1.0

(I realised I've been labelling these updates 'beta' despite the game being feature complete and about to ship, so let's call this one 1.0)

Improved 'press start' UI for dying or changing levels.

Adjusted enemy tolerance for blindness in modes above normal and below 'hell'. There is already a system for preventing too much cheese, so making most of the enemies immune on slightly higher difficulties is overkill.

Slightly adjusted the AI to make them better at judging distances when charging.

'Tough' mode is now slightly easier.

Any remaining spawned enemies on the hardest difficulty mode will now flee when a mission is complete.

Made a clean version of the title logo that reads better in low resolution.

Fixed a crash when connecting a controller in the menu.

Source

Steam News / 17 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.