Update history
Latest First Cut: Samurai Duel updates
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- First Cut: Samurai Duel
Patch Notes: Version 1.3
Hello everyone, After a long vacation and moving places I'm back to working on updates. This one is just to fix the memory leak issue which was reported to me, but there will be more to come. Thanks to those of you who…
Announcement2 changesFix - First Cut: Samurai Duel
Patch Notes: Version 1.29
Hello everyone, This patch contains a few mechanical and AI tweaks. Blocking from behind has been buffed, and enemies now have slightly better tracking. This should barely affect lower-difficulty enemies, but higher-dif…
Announcement6 changesFixGameplay - First Cut: Samurai Duel
Patch Notes: Version 1.28
Hello everyone, just a small patch for now. I'm currently testing some AI improvements but they will need lots of testing and I didn't want to further delay this update. This update adds a native achievements screen. In…
Announcement6 changesFixGameplay - First Cut: Samurai Duel
Patch Notes: Version 1.27
Hello everyone, time for another update. The most extensive change in this update is improvements to the Laser Swords Extra. It's a very popular feature so I decided it'd be fun to give it some extra flair: they now cas…
Security27 changesFixGameplay - First Cut: Samurai Duel
Patch Notes: Version 1.26
Version 1.26 Killing an enemy now grants a brief moment of faster stance-changing, in addition to the pre-existing run boost. Fixed a blending issue with the haori colours and the skin. Addressed an issue with severed p…
Store11 changesFixGameplay - First Cut: Samurai Duel
Patch Notes: Version 1.25
Hello everyone, The goal of this update, besides the usual fixes and QoL tweaks, is to address some of the feedback I've been receiving in regards to certain mechanics. It has become clear from watching gameplay and lis…
Announcement27 changesFixGameplay - First Cut: Samurai Duel
Patch Notes: Version 1.24
Version 1.24 Fixed the 'lawnmower man' achievement. Fixed fire sound still playing after the fire goes out in Nightfall. Slightly reduced how much the fire fades with each slash in normal and lower difficulties. Lowered…
Announcement7 changesFixUI/audio - First Cut: Samurai Duel
Patch Notes: Version 1.23
Hello everyone, patch time. Thank you to those who reported the achievement-related crash at the end of the game. I'm 99% sure I've fixed this but please let me know. This patch also includes optimizations and more grap…
Announcement15 changesFixPerformance - First Cut: Samurai Duel
Patch Notes: Version 1.22
(I understand that some people, particularly on steam deck, are having performance issues in certain scenes with lots of atmospheric effects - nightfall and sunset act 3 - I'll be adding scaling options for those effect…
Announcement12 changesFixPerformance - First Cut: Samurai Duel
Patch Notes: Version 1.21
Version 1.21 (I realised that in my haste to release a couple of day-one patches, I incremented the version numbers a bit high, so they'll be going up by 0.01 from here) The 'multiplier' setting in the custom blood scre…
Announcement - First Cut: Samurai Duel
Patch Notes: Version 1.2
Version 1.2 The sword now defaults to mid-height when unsheathing it. Any remaining enemies will now flee when Nightfall mission clear is reached (sorry Sludge).
Announcement - First Cut: Samurai Duel
Patch Notes: Version 1.1
Version 1.1 Fixed menu music going silent when adjusting the volume in the menu (thanks Dalick).
Announcement1 changeFix - First Cut: Samurai Duel
Patch Notes: Version 1.0
Version 1.0 (I realised I've been labelling these updates 'beta' despite the game being feature complete and about to ship, so let's call this one 1.0) Improved 'press start' UI for dying or changing levels. Adjusted en…
Announcement5 changesFixCompatibility - First Cut: Samurai Duel
Patch Notes: Beta 0.36
Beta 0.36 The second column of the Control Binds menu is now inaccessible unless the second player controls are visible. Added Player Setup entry to the gamemodes menu so players can modify their control scheme and appe…
Announcement14 changesFixCompatibility - First Cut: Samurai Duel
Patch Notes: Beta 0.35
Beta 0.35 Gameplay Improvements & Changes: The game now saves mission progress to disk between screens instead of only when returning to menu. This will prevent progress from being lost if the game is suddenly closed. R…
Announcement16 changesFixCompatibility - First Cut: Samurai Duel
Patch Notes: Beta 0.34
Beta 0.34 Added full list of supporters to the credits. Added special sound when a player dies in Scenario Mode. The Extras and Custom blood screens now scroll instead of using columns. Enemies will now stop spawning wh…
Announcement6 changesFixCompatibility

