Full notes
Full Fireworks Mania - An Explosive Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
- Server
Fireworks Mania - An Explosive Simulator changes
NOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back to the normal version, change it to "Default Public Version".
Please note that this is work-in-progress stuff. There might be bugs, features might never end up in the real version of the game and things might be a little odd. However, I share this version as I need your feedback to help me shape the game - thanks for taking your time helping shape the game 🤓
### Changed
Loading the game with a lot of mods is now much faster. In my test with almost 400 mods enabled, loading went from about 5½ minutes to just under 3 minutes. Closing the game with many mods also no longer takes forever - it now closes right away
Unlock notifications now show the icon of the item you unlocked next to the text, so you can see what you got at a glance
Inventory items are now always sorted alphabetically, so things are easier to find
The Flashlight Intensity slider now goes from -15 to +15, with 0 in the middle being the new default. The flashlight itself got a new default brightness that fits the new look of the game better, so most of you probably don't need to touch this setting at all
Toned down the glow on the spotlight prop, the fuse tool text and player names, as they were a bit too glowy - part of the ongoing polish after the new postprocessing look
Updated Danish, Korean and Vietnamese translations
### Fixed
Fixed the game freezing for several seconds when opening the Inventory or switching tabs, and the framerate dropping while it was open, if you play with a lot of mods. The Inventory should now be fast and smooth no matter how many mods you have installed
Fixed the framerate dropping a lot in the main menu when you have many mods
Fixed impact sounds (things hitting the ground and such) only playing for the host in multiplayer - now everybody hears them
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Happy testing, enjoy! 🤓🕺
Source
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