HomeGamesUpdatesPricingMethodology
Steam News19 July 20261mo ago

[EXPERIMENTAL] v2026.7.5

NOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental".

Full notes

Full Fireworks Mania - An Explosive Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions3 changes0 removals
  • Compatibility
  • Gameplay
  • Workshop
  • UI and audio
  • Fixes
changedNOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back to the normal version, change it to "Default Public Version".
added### Added
addedThe workshop UI is now translated into 10 more languages, so it's now available in all the same languages as the rest of the game (Belarusian, Czech, Danish, Dutch, Finnish, Hindi, Lithuanian, Norwegian, Swedish and Vietnamese were missing before and fell back to English)
changed### Changed
changedUpdated the mod.io SDK to the newest version (v2026.7) with various fixes and improvements from their side
addedSwapped all the gamepad button icons for binding prompts to a new and more complete icon set, so pressing a stick now has its own icon (before it looked the same as just moving the stick) and all d-pad and stick directions have proper icons too

Fireworks Mania - An Explosive Simulator changes

changedNOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back to the normal version, change it to "Default Public Version".
added### Added
addedThe workshop UI is now translated into 10 more languages, so it's now available in all the same languages as the rest of the game (Belarusian, Czech, Danish, Dutch, Finnish, Hindi, Lithuanian, Norwegian, Swedish and Vietnamese were missing before and fell back to English)
changed### Changed
changedUpdated the mod.io SDK to the newest version (v2026.7) with various fixes and improvements from their side

NOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back to the normal version, change it to "Default Public Version".

Please note that this is work-in-progress stuff. There might be bugs, features might never end up in the real version of the game and things might be a little odd. However, I share this version as I need your feedback to help me shape the game - thanks for taking your time helping shape the game 🤓

### Added

  • The workshop UI is now translated into 10 more languages, so it's now available in all the same languages as the rest of the game (Belarusian, Czech, Danish, Dutch, Finnish, Hindi, Lithuanian, Norwegian, Swedish and Vietnamese were missing before and fell back to English)

### Changed

  • Updated the mod.io SDK to the newest version (v2026.7) with various fixes and improvements from their side

  • Swapped all the gamepad button icons for binding prompts to a new and more complete icon set, so pressing a stick now has its own icon (before it looked the same as just moving the stick) and all d-pad and stick directions have proper icons too

### Fixed

  • Fixed Japanese and Chinese text in the workshop UI showing wrong/missing characters

  • Fixed the mod.io consent text being shown in the wrong language for a bunch of languages

  • Fixed the Brightness setting messing with the intended look of the game, where even the default value could make the auto exposure behave wrong and make things look darker than they should. Brightness is now applied on top of the game's default look, so the default value gives you exactly the look that was intended

  • Fixed input getting stuck in UI mode if you closed a mod's custom UI (like a BGM manager) really fast with ESC, which could leave you unable to get back to normal gameplay controls

YouTube | Twitch | Twitter | Discord

  • Happy testing, enjoy! 🤓🕺

Fireworks Mania An Explosive Simulator

Source

Steam News / 19 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.