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Steam News3 July 20263d ago

New physics new UI and Paving the Way for Multiplayer

New physics new UI and Paving the Way for Multiplayer Big news: we're rolling out our first major physics and UI update. As well as opening the doors to the public open Alpha for multiplayer!

Full notes

Full Firehawk FPV: Drone Fighter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • UI and audio
  • Gameplay
addedNew physics new UI and Paving the Way for Multiplayer
changedBig news: we're rolling out our first major physics and UI update. As well as opening the doors to the public open Alpha for multiplayer!
addedNew physics
changedFirehawk now runs on its own fully custom physics engine, built with point-of-rotor thrust for far more realistic drone flight. Rates have moved to the ProBetaflight format.
addedThe entire UI has had an overhaul to match the Firehawk vibe: new icons, a new colour scheme, and all-round visual improvements. This is an ongoing process, so stick with us as we keep dragging things into the 21st century.
addedThe largest focus over the past few months has been getting the game ready for multiplayer. With that foundation now in place, we can shift back toward new content alongside our big multiplayer push.

Firehawk FPV: Drone Fighter changes

addedNew physics new UI and Paving the Way for Multiplayer
changedBig news: we're rolling out our first major physics and UI update. As well as opening the doors to the public open Alpha for multiplayer!
addedNew physics
changedFirehawk now runs on its own fully custom physics engine, built with point-of-rotor thrust for far more realistic drone flight. Rates have moved to the ProBetaflight format.
addedThe entire UI has had an overhaul to match the Firehawk vibe: new icons, a new colour scheme, and all-round visual improvements. This is an ongoing process, so stick with us as we keep dragging things into the 21st century.

New physics new UI and Paving the Way for Multiplayer

Big news: we're rolling out our first major physics and UI update. As well as opening the doors to the public open Alpha for multiplayer!

We've been hard at work polishing Firehawk, and this update brings two of the biggest changes yet.

New physics

Firehawk now runs on its own fully custom physics engine, built with point-of-rotor thrust for far more realistic drone flight. Rates have moved to the ProBetaflight format.

We went through many iterations to land on a flight model that feels more realistic and gives you more control — while keeping that fantastic edge of unrealism that makes Firehawk FPV what it is.

A fresh look

The entire UI has had an overhaul to match the Firehawk vibe: new icons, a new colour scheme, and all-round visual improvements. This is an ongoing process, so stick with us as we keep dragging things into the 21st century.

And the big one: Multiplayer

The largest focus over the past few months has been getting the game ready for multiplayer. With that foundation now in place, we can shift back toward new content alongside our big multiplayer push.

Want in on the Alpha? Details on how to access it are coming in our next community post.

Source

Steam News / 3 July 2026

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