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Steam News17 December 20214y ago

Second Update!

Hey everyone, it’s Julien again! We’ve been listening to more of your feedback and are back with another update. The tweaks and fixes in question are mostly about gameplay this time! Version 1.

Full notes

Full Firegirl: Hack 'n Splash Rescue DX update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, it’s Julien again!

What changed

1 fix0 additions7 changes0 removals
  • Gameplay
  • Fixes
  • Balance
changedThe tweaks and fixes in question are mostly about gameplay this time!
changedChanged the axe collision to increase the reach and make the jump attacks more effective
changedTweaked water refill spawn code
fixedFixed the bug where the hose water stream would start shooting up when colliding with nearby debris
changedTweaked enemy collisions
changedReduced the HP of several flying enemies

We’ve been listening to more of your feedback and are back with another update.

The tweaks and fixes in question are mostly about gameplay this time!

Version 1.022 Patch notes:

  • Train cars move much slower when separating

  • Debris from piles disappear after getting hit

  • Changed the axe collision to increase the reach and make the jump attacks more effective

  • Made shooting with the hose snappier (controller only)

  • Tweaked water refill spawn code

  • Water refills refill more water

  • Fixed the bug where the hose water stream would start shooting up when colliding with nearby debris

  • Tweaked enemy collisions

  • Reduced the HP of several flying enemies

  • Extinguishing enemies is generally slightly faster

  • Certain enemies now give 2 or 3 seconds when extinguished instead of 1

  • Reworked the difficulty progression from the ground up. The game will now unlock missions with more survivors to rescue only if you have been successful at that particular type of mission. For that reason, players that are already far into the game will encounter a few easy one survivor missions before getting back to missions more suited to them. Story and upgrade progressions won’t be affected at all.

Please let us know what you think of those changes in the comments below or on the game's community hub!

Thanks again for playing, next update will be about level generation tweaks and enemy spawning improvements!

Julien

Source

Steam News / 17 December 2021

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