Full notes
Full Firefield update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- UI and audio
Thanks to everyone who's been playing and sending in reports since launch. Here's the first round of fixes and one small new feature.
🔧 Bug Fixes
Fixed a gold duplication exploit that occurred when moving gold into the stash, saving, and reloading.
The Status screen (C) now properly renders above the active quest tracker, restoring full visibility of your stats.
Magic-tier weapons now correctly display their bonus effects in tooltips.
⚙️ Adjustments
Removed the "Ember" and "Flaming" weapon prefixes. Any existing items carrying these prefixes will be automatically converted to standard items the next time you load your save.
✨ New Features
Enemies are now hidden when blocked by walls (line-of-sight). They reappear the moment they re-enter your view.
Keep the reports coming — every fix on this list came from a player report. See you in the dungeon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
