In this update9
Full notes
Full Fire & Light: Thrones of Tyberion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Fixes
Fire & Light: Thrones of Tyberion changes
Graphics Update
More consistent & animated vegetation
=> The vegetation is more abundant, better placed, and animated by the wind!
Time change
=> When starting a game, biomes now have variants of colorimetric atmospheres!
Replace AI with human #1
⬇️
Steam post image => The stone that summons arrows has been replaced by a scapegoat bust. Other monument makeovers are coming!
+ info on power objects
Steam post image => Power objects now display their power and other info.
New power
=> It can appear with Fire.
Improved attributes
=> Now, stacking attributes increases your damage on all power objects that have these attributes!
Power objects rebalancing
boxing glove 2 => 4
cactus 5 => 10
apple 1 => 2
\>basket 3 => 5\
red potion 10 => 12
expzone .25 => .33
risk of rain 2 => 1
special magnet enabled by default => disabled
and other bugs fixed
Many of you asked me for clearer data on power objects, and better graphics, I hope this update will please you!
Source
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