Full notes
Full Finity update
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What changed
- Gameplay
- Maps
- Events
Finity changes
I've added two new water areas + elite monsters in the ocean. Here are all the changes:
Added 2 new water areas + elite monsters in water areas
Switching to a water monster on land (in the base) now teleports you to the water area
Increased max storage size from 16 to 25
Increased max monster storage size from 26 to 30
Fixed spawning right next to elite monsters when first spawning into the battle map
Fixed player being displayed as a random monster on the map after level up
Fixed releasing monsters on the battle map (right click them) not giving you a sapphire seal back
Fixed catching runes displaying wrong percentages (catching percentage is as followed (with sapphire seal): 0.1 * (1.0 + rune boni + challenge mastery bonus))
Fixed monster codex displaying wrong movement values
Source
Changelog.gg summarizes and formats this update. How we read updates.
