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Steam News3 January 20251y ago

Content Update #6 - Trade Monsters for Money

It is time for the monster trading market! Sell monsters to other players via gold coins or gems. 100 gems can be bought from me or other players on the Steam community market.

Full notes

Full Finity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions4 changes2 removals
  • Gameplay
  • Balance
  • Events
  • Maps
addedAdded monster trading market
changedYou can rename your monsters now
removedRemoved "buy all" option to avoid accidental draining of your entire gold stack when buying sand
removedEggs are no longer tradable
addedAdded info to the monster storage
fixedFixed a bug that caused the rare gold drop to be a general drop in the infinity gauntlet rewards

Finity changes

addedAdded monster trading market
changedYou can rename your monsters now
removedRemoved "buy all" option to avoid accidental draining of your entire gold stack when buying sand
removedEggs are no longer tradable
addedAdded info to the monster storage

It is time for the monster trading market! Sell monsters to other players via gold coins or gems. 100 gems can be bought from me or other players on the Steam community market. If you have at least 100 gems you can also transfer them back out of the game and sell them for money on the Steam community market! So your monsters will have real value now. 100 gems are 1$ (or lower depending on how much others will pay for them on the market).

All changes:

  • Added monster trading market

  • You can rename your monsters now

  • Removed "buy all" option to avoid accidental draining of your entire gold stack when buying sand

  • Monsters are now tradable (restricted to the ones you caught, hatched/fused ones are not allowed)

  • Eggs are no longer tradable

  • Only monsters that you caught will count towards the monster codex catch list

  • Added info to the monster storage

  • Fixed a bug that caused the rare gold drop to be a general drop in the infinity gauntlet rewards

  • Improved loading performance when switching map

  • Players inside the combat range up to "LEVEL 10 - 20" (displays next to minimap) are in PvP safe zones, aning PvP is disabled there. This is to prevent new players from getting hunted.

  • Once the enemy tracker reaches a distance of 200 it will only say "PLAYER IS VERY CLOSE" to give players an easier possibility to flee

  • Added player tracker

  • Players now spawn near other players

  • Increased the max. monster storage size by 12 slots

Source

Steam News / 3 January 2025

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