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Steam News30 December 20256mo ago

Game Update (v1015)

Hellooooooooooo! Changes in the latest (v1015) version: new upgrade: show average DPS on the DPS chart new upgrade: show time until the next cake party in the HUD in upgrades change text mentioning item blobs to item fa

Full notes

Full Finger Party update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hellooooooooooo!

What changed

0 fixes2 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Maps
  • Balance
addednew upgrade: show average DPS on the DPS chart
addednew upgrade: show time until the next cake party in the HUD
changedlower "Collect X EPIC rarity outfits in total" achievement target from 5 to 4
changedtweak upgrade prices of "interval damage extras" and "balloon glove" levels, so that the price more closely reflects the point where they can be first purchased
changedslightly increase the last biome DPS target
changedtweak the upgrade prices (closer to the end of the game) to better balance the game
lower "Collect X EPIC rarity outfits in total" achievement target54lower "Collect X EPIC rarity outfits in total" achievement target decreased, nerf

Finger Party changes

addednew upgrade: show average DPS on the DPS chart
addednew upgrade: show time until the next cake party in the HUD
changedlower "Collect X EPIC rarity outfits in total" achievement target from 5 to 4
changedtweak upgrade prices of "interval damage extras" and "balloon glove" levels, so that the price more closely reflects the point where they can be first purchased
changedslightly increase the last biome DPS target

Changes in the latest (v1015) version:

  • new upgrade: show average DPS on the DPS chart

  • new upgrade: show time until the next cake party in the HUD

  • in upgrades change text mentioning item blobs to item fairies

  • lower "Collect X EPIC rarity outfits in total" achievement target from 5 to 4

  • small dialogue tweaks

  • tweak upgrade prices of "interval damage extras" and "balloon glove" levels, so that the price more closely reflects the point where they can be first purchased

  • recreate enemy pools at the start of every run (instead of just the start of the game) to give more variety between the runs

  • slightly increase the last biome DPS target

  • tweak the upgrade prices (closer to the end of the game) to better balance the game

  • changed the end credits to a more final form

  • moved the "double damage" upgrade under the "paw orbiters" upgrade

  • jounitus

Source

Steam News / 30 December 2025

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