Full notes
Full Finger Party update
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Repeated intro
Hello!
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Maps
- Store
Finger Party changes
Changes in the v1013 and v1014 releases:
new fairy item: "Time Pause": Freezes the countdown of items to make them last longer
new upgrade: "Item Slots"
new upgrade: autofinger upgrade that targets the cake
increase balloon gloves to do 20 times the normal damage
increase mummy hand damage to do 5 times the normal damage
added music to the game
added individual sound volume controls for master/sfx/music
fixed the issue of glitch effect staying on screen if restarting the level in the middle of the glitch effect
automatically set the starting biome to the maximum possible value when upgrading the starting biome upgrade
hopefully fixed an issue where graphics would look slightly blurry if Windows DPI scale was set to larger than 100%
added credits dialog to the game
show furthest loop reached on every biome in the level view (shown when you are doing the second loop)
added an icon for the double damage item to the level view
small tweak for itembar icon placement
added sound effects for "ui click" and hovering the mouse over ui items
change automatic restart so that you have a fixed number of automatic restarts, until you need to manually restart a run again
lowered the goals for "Buy X upgrade levels in total" and "Collect X outfits in total"
increased "starting biome" upgrade prices (mostly near the end)
increased DPS targets for the later biomes
- jounitus
Source
Changelog.gg summarizes and formats this update. How we read updates.
