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Steam News9 November 20205y ago

UPDATE 5!

Hello Reapers! and hello Update 5! With this update, we gain another weapon, the rather awesome custom mode and a fair few feedback changes! Version 24.0.91120.

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Full Finders Reapers update

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Repeated intro

Hello Reapers!

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Maps
changedand hello Update 5! With this update, we gain another weapon, the rather awesome custom mode and a fair few feedback changes!
addedAt last, Finders Reapers now has custom modes - this means you can now make your own match and customise it your way. Want a hardcore 20 minute Cash King? Perhaps an 18 player Last Man Standing or even a 1 minute Collect ‘Em Up with tough AI difficulty? Then look no further than Custom Mode!
changedAfter the Assault Rifle and the Rocket Launcher we’re now joined by the Shotgun! You’ll find the Shotgun located within the maps - they’re scattered about but quite easy to find. It’s perfect for a close up insta-kill but not really for the long range… Oh, and it’s blue. A blue Shotgun? Only in Finders Reapers… maybe!
fixedFix - Options - the white text was too see-through - solid white now. You said… “Missions are all locked at the start, would be better to have them available and can pick whatever mission to play.” - They are now all unlocked from the start! Fix - Pause menu displayed controller prompts. “The mission over end screen takes waaaay too long, I want to be able to skip” - Sorted, skip away in the mission over screens. “Also, the xp/progress screen at the end needs a skip too…” - Agreed, and you can skip these too! “Would be nice to see the next characters to unlock in the progression menu” - Good point. The progress screen (from the main menu) now shows the next few characters you’ll unlock - happy hunting! Fix - Using keyboard/joypad to pause meant you couldn't unpause without a mouse. “Would be nice to have a few characters unlocked at the start, rather than just one” - There are a few more characters available at the start, should help get a bit more variation. “Eliminator rounds need to be reduced by players remaining - gets too long” - With each round the timer now drops by player count - far better!

Finders Reapers changes

changedand hello Update 5! With this update, we gain another weapon, the rather awesome custom mode and a fair few feedback changes!
addedAt last, Finders Reapers now has custom modes - this means you can now make your own match and customise it your way. Want a hardcore 20 minute Cash King? Perhaps an 18 player Last Man Standing or even a 1 minute Collect ‘Em Up with tough AI difficulty? Then look no further than Custom Mode!
changedAfter the Assault Rifle and the Rocket Launcher we’re now joined by the Shotgun! You’ll find the Shotgun located within the maps - they’re scattered about but quite easy to find. It’s perfect for a close up insta-kill but not really for the long range… Oh, and it’s blue. A blue Shotgun? Only in Finders Reapers… maybe!
fixedFix - Options - the white text was too see-through - solid white now. You said… “Missions are all locked at the start, would be better to have them available and can pick whatever mission to play.” - They are now all unlocked from the start! Fix - Pause menu displayed controller prompts. “The mission over end screen takes waaaay too long, I want to be able to skip” - Sorted, skip away in the mission over screens. “Also, the xp/progress screen at the end needs a skip too…” - Agreed, and you can skip these too! “Would be nice to see the next characters to unlock in the progression menu” - Good point. The progress screen (from the main menu) now shows the next few characters you’ll unlock - happy hunting! Fix - Using keyboard/joypad to pause meant you couldn't unpause without a mouse. “Would be nice to have a few characters unlocked at the start, rather than just one” - There are a few more characters available at the start, should help get a bit more variation. “Eliminator rounds need to be reduced by players remaining - gets too long” - With each round the timer now drops by player count - far better!

and hello Update 5! With this update, we gain another weapon, the rather awesome custom mode and a fair few feedback changes!

Version 24.0.91120.295

Custom Modes

At last, Finders Reapers now has custom modes - this means you can now make your own match and customise it your way. Want a hardcore 20 minute Cash King? Perhaps an 18 player Last Man Standing or even a 1 minute Collect ‘Em Up with tough AI difficulty? Then look no further than Custom Mode!

Shotgun

After the Assault Rifle and the Rocket Launcher we’re now joined by the Shotgun! You’ll find the Shotgun located within the maps - they’re scattered about but quite easy to find. It’s perfect for a close up insta-kill but not really for the long range… Oh, and it’s blue. A blue Shotgun? Only in Finders Reapers… maybe!

Feedback & Fixes

We’ve had quite a few feedback requests and you’ll be glad to know we’ve made the changes!!

Fix - Options - the white text was too see-through - solid white now. You said… “Missions are all locked at the start, would be better to have them available and can pick whatever mission to play.” - They are now all unlocked from the start! Fix - Pause menu displayed controller prompts. “The mission over end screen takes waaaay too long, I want to be able to skip” - Sorted, skip away in the mission over screens. “Also, the xp/progress screen at the end needs a skip too…” - Agreed, and you can skip these too! “Would be nice to see the next characters to unlock in the progression menu” - Good point. The progress screen (from the main menu) now shows the next few characters you’ll unlock - happy hunting! Fix - Using keyboard/joypad to pause meant you couldn't unpause without a mouse. “Would be nice to have a few characters unlocked at the start, rather than just one” - There are a few more characters available at the start, should help get a bit more variation. “Eliminator rounds need to be reduced by players remaining - gets too long” - With each round the timer now drops by player count - far better!

Enjoy all! ːsteamhappyː (As always - any issues let us know!)

Source

Steam News / 9 November 2020

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