Full notes
Full Filtration update
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What changed
- Fixes
- Gameplay
Filtration changes
Filtration v1.0.2 is live! This is another bugfix update.
Fixes:
The "pause to exit" message in Subspace levels now shows the correct keyboard key.
Hoptek's visual indicators in the center of its back are now fixed.
Breaker switches in the Square no longer shove you into the geometry when you hit them.
You can no longer use the Shadow Module to clip into the Orrery's sun.
Disabled the Tunneling Module in the Horosphere, as its behavior was badly broken there.
Respawning during the final boss fight no longer causes the final cutscene to not play.
Improvements:
Upon spawn, you are now invisible to enemies for the first three seconds.
Made it hopefully more obvious that the ball lab is interactable.
Added an easter egg to the Mountain for people who like obscure 3DS games.
The floor in the Laboratory's configuration room is now glass instead of a force field, making the tiles easier to read.
Source
Changelog.gg summarizes and formats this update. How we read updates.
