Complete website & Steam page Rehaul coming up! First of all, we've been pretty bad with giving out updates and such lately. however, we're intending on changing that.
In this update1
Full notes
Full Fightworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions0 changes0 removals
Gameplay
Balance
addedComplete website & Steam page Rehaul coming up!First of all, we've been pretty bad with giving out updates and such lately. however, we're intending on changing that. Moving further, we'll give you more consistent updates with a solid foundation of something fun that has been added to the current state of the game, so you can be just as excited as we are!
addedComplete website & Steam page Rehaul coming up!So, now to the current news. Both our website and the Steam page is pretty much oudated. We've made a ton of new updates to the core gameplay as well as the general feel of the game, and soon we'll be publishing Fightworld in its new look.
addedComplete website & Steam page Rehaul coming up!In the screenshot attached, you can see a glimpse of what the new Fightworld will look like. This is a screenshot dump from the upcoming Fightworld website.
addedComplete website & Steam page Rehaul coming up!But, you've come all the way here to read something new about the game, so we'll give you a treat:
addedCOMBO POINTSHit enemies a set amount of times, without taking damage, to unlock new abilites! How about, you can kick an enemy REALLY HARD out of the platform? Or...
Fightworld changes
addedFirst of all, we've been pretty bad with giving out updates and such lately. however, we're intending on changing that. Moving further, we'll give you more consistent updates with a solid foundation of something fun that has been added to the current state of the game, so you can be just as excited as we are!
addedSo, now to the current news. Both our website and the Steam page is pretty much oudated. We've made a ton of new updates to the core gameplay as well as the general feel of the game, and soon we'll be publishing Fightworld in its new look.
addedIn the screenshot attached, you can see a glimpse of what the new Fightworld will look like. This is a screenshot dump from the upcoming Fightworld website.
addedBut, you've come all the way here to read something new about the game, so we'll give you a treat:
addedHit enemies a set amount of times, without taking damage, to unlock new abilites! How about, you can kick an enemy REALLY HARD out of the platform? Or...
Complete website & Steam page Rehaul coming up!
First of all, we've been pretty bad with giving out updates and such lately. however, we're intending on changing that. Moving further, we'll give you more consistent updates with a solid foundation of something fun that has been added to the current state of the game, so you can be just as excited as we are!
So, now to the current news. Both our website and the Steam page is pretty much oudated. We've made a ton of new updates to the core gameplay as well as the general feel of the game, and soon we'll be publishing Fightworld in its new look.
In the screenshot attached, you can see a glimpse of what the new Fightworld will look like. This is a screenshot dump from the upcoming Fightworld website.
But, you've come all the way here to read something new about the game, so we'll give you a treat:
In Fightworld, we had the thought "Okay, we're swinging, but what's next?". We intended to fix this, and what's currently implemented is the following:
COMBO POINTS
Hit enemies a set amount of times, without taking damage, to unlock new abilites! How about, you can kick an enemy REALLY HARD out of the platform? Or...
Okay, that's enough of a treat, we'll let you know more in the future!