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Steam News12 April 201610y ago

Version 1.1.3, Build 9.8 - Squishy Bug Guts!

Welcome to Version 1.1.3, Build 9.8 It’s been a while - but here is a small bug fix update. Yes, we do read the forums :-) 1.1.3 (Build 9.

In this update3

Full notes

Full Fight The Dragon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition0 changes0 removals
  • Gameplay
  • Events
  • Performance
  • Fixes
addedNewYou can now cycle pages in the inventory (loot shrine) with the right stick (left & right) when using a controller
fixedFixesFixed checkpoints not firing events properly when connected to logic blocks
fixedFixesFixed blockers flickering when intersecting with other disabled blockers
fixedFixesFixed NPC dialogue windows being left open when a player dies
fixedFixesFixed character inventory not being stomped when restarting a failed adventure (woops)
fixedFixesFixed being able to press (B) on Game Over screen and soft-lock the game if the game ended via self-destructing

Fight The Dragon changes

addedYou can now cycle pages in the inventory (loot shrine) with the right stick (left & right) when using a controller
fixedFixed checkpoints not firing events properly when connected to logic blocks
fixedFixed blockers flickering when intersecting with other disabled blockers
fixedFixed NPC dialogue windows being left open when a player dies
fixedFixed character inventory not being stomped when restarting a failed adventure (woops)

Welcome to Version 1.1.3, Build 9.8 It’s been a while - but here is a small bug fix update. Yes, we do read the forums :-)

1.1.3 (Build 9.8) Change List

New

  • You can now cycle pages in the inventory (loot shrine) with the right stick (left & right) when using a controller

Changes/Improvements

  • Keys now rotate as they bob up and down, to make it easier to see them

Fixes

  • Fixed checkpoints not firing events properly when connected to logic blocks

  • Fixed blockers flickering when intersecting with other disabled blockers

  • Fixed NPC dialogue windows being left open when a player dies

  • Fixed character inventory not being stomped when restarting a failed adventure (woops)

  • Fixed being able to press (B) on Game Over screen and soft-lock the game if the game ended via self-destructing

  • Fixed “Half Way” Achievement not firing when unlocked in the same session you killed the dragon - If you have already killed the dragon once but have not received this achievement, simply go fight the dragon one more time and it will unlock at the end of the battle.

Source

Steam News / 12 April 2016

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