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Steam News9 April 20215y ago

Fight or Flight - 0.40.6 - Patch notes

New game mode! A new "Training" game mode has been added, this mode is similar to Drop Zone, but when you spawn in you get to pick from 4 differnt load outs.

Full notes

Full Fight or Flight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Server
addedNew game mode! A new "Training" game mode has been added, this mode is similar to Drop Zone, but when you spawn in you get to pick from 4 differnt load outs. These are "Rifleman", "Support", "Marksman" and "Special Forces" , Each class will spawn with a primary and secondary weapon and ammo!
changedAudio improvements A complete overhaul of all Spatilization and Occlusion for all sounds. This means that sounds will more accurately reflect the surroundings. It will now also be easier to pin-point the direction that the sound is coming from.
addedVehicle's improvements A new "reset" feature for vehicles has been added, this can be triggered while the vehicle is at a complete stop (handbrake "right mouse", then press "R"). This is helpful for getting the vehicle unstuck if needed :)
addedMenu changes for "PLAY" menu This has been updated to now read: FIND MATCH, BROWSE OFFICAL, BROWSE LOCAL, START OFFLINE. You can start a single player match from the "Start Offline" option. The new Browse local option will show you LAN matches, and is a future place holder for open public hosted servers.
changedRemaining fixes and changes as follows: AI; Bots now use all the differnt weapons AI; Bots now a bit harder, be careful! ;) AI; Bug preventing alert sounds for Zombies, Wolves and Monsters from not playing now fixed Audio; Fixed bug preventing volume levels from being applied correctly on launch Level; Fixed bug with landscape looking too bright in certain situations Misc; Random time of day settings will now favor day time UI; Improvements to "Weapon" bar, Added icons for the quick use consumables, can now also be set to autohide, or off from the settings UI; Improvements to "Vision" bar, can now also be set to autohide, or off from the settings Zone; Zone sizes tweaked for all stages, zone now gets much smaller, sooner!!!

Fight or Flight changes

addedNew game mode! A new "Training" game mode has been added, this mode is similar to Drop Zone, but when you spawn in you get to pick from 4 differnt load outs. These are "Rifleman", "Support", "Marksman" and "Special Forces" , Each class will spawn with a primary and secondary weapon and ammo!
changedAudio improvements A complete overhaul of all Spatilization and Occlusion for all sounds. This means that sounds will more accurately reflect the surroundings. It will now also be easier to pin-point the direction that the sound is coming from.
addedVehicle's improvements A new "reset" feature for vehicles has been added, this can be triggered while the vehicle is at a complete stop (handbrake "right mouse", then press "R"). This is helpful for getting the vehicle unstuck if needed :)
addedMenu changes for "PLAY" menu This has been updated to now read: FIND MATCH, BROWSE OFFICAL, BROWSE LOCAL, START OFFLINE. You can start a single player match from the "Start Offline" option. The new Browse local option will show you LAN matches, and is a future place holder for open public hosted servers.
changedRemaining fixes and changes as follows: AI; Bots now use all the differnt weapons AI; Bots now a bit harder, be careful! ;) AI; Bug preventing alert sounds for Zombies, Wolves and Monsters from not playing now fixed Audio; Fixed bug preventing volume levels from being applied correctly on launch Level; Fixed bug with landscape looking too bright in certain situations Misc; Random time of day settings will now favor day time UI; Improvements to "Weapon" bar, Added icons for the quick use consumables, can now also be set to autohide, or off from the settings UI; Improvements to "Vision" bar, can now also be set to autohide, or off from the settings Zone; Zone sizes tweaked for all stages, zone now gets much smaller, sooner!!!

New game mode! A new "Training" game mode has been added, this mode is similar to Drop Zone, but when you spawn in you get to pick from 4 differnt load outs. These are"Rifleman", "Support", "Marksman" and "Special Forces", Each class will spawn with a primary and secondary weapon and ammo!

Audio improvements A complete overhaul of all Spatilization and Occlusion for all sounds. This means that sounds will more accurately reflect the surroundings. It will now also be easier to pin-point the direction that the sound is coming from.

Vehicle's improvements A new "reset" feature for vehicles has been added, this can be triggered while the vehicle is at a complete stop (handbrake "right mouse", then press "R"). This is helpful for getting the vehicle unstuck if needed :)

Menu changes for "PLAY" menu This has been updated to now read: FIND MATCH, BROWSE OFFICAL, BROWSE LOCAL, START OFFLINE. You can start a single player match from the "Start Offline" option. The new Browse local option will show you LAN matches, and is a future place holder for open public hosted servers.

Remaining fixes and changes as follows: AI; Bots now use all the differnt weapons AI; Bots now a bit harder, be careful! ;) AI; Bug preventing alert sounds for Zombies, Wolves and Monsters from not playing now fixed Audio; Fixed bug preventing volume levels from being applied correctly on launch Level; Fixed bug with landscape looking too bright in certain situations Misc; Random time of day settings will now favor day time UI; Improvements to "Weapon" bar, Added icons for the quick use consumables, can now also be set to autohide, or off from the settings UI; Improvements to "Vision" bar, can now also be set to autohide, or off from the settings Zone; Zone sizes tweaked for all stages, zone now gets much smaller, sooner!!!

Enjoy the patch, have fun!

Source

Steam News / 9 April 2021

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