Update log
Full Fields of Fortune update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Hello everyone :)
Today is the day. Fields of Fortune launches today in Early Access on Steam.
Over the past months, I have worked on every detail with great passion. My goal was to create a relaxing yet deep farming experience.
What you can experience right now
freely design your island and place structures wherever you like
grow, care for and harvest a variety of crops
process your harvest and build your own production chains
raise, care for and improve animals
use automation to streamline your processes
unlock talents and develop your own playstyle
expand the Academy through quests
participate in seasonal competitions
explore an open world, complete tasks and go fishing
Roadmap for upcoming updates
The roadmap shows which features are already planned and what I want to further develop together with you.
Planned additions include:
survival mechanics such as hunger and thirst
difficulty selection
monthly fishing competitions
a weekly market
your own house with upgrade options
procedurally generated caves
additional automation features
new specializations such as Herbalism, Brewing and Animal Mastery
I want to continue developing the game together with you. Your feedback is an important part of this process and will actively shape future updates.
Thank you to everyone who has supported me so far. Your support truly means a lot to me.
I hope you enjoy your time in Fields of Fortune 🌾
Punched
Source
