Full notes
Full Field of Enemies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Field of Enemies changes
I've barely slept for the last two days getting this update ready for you! It features a key improvement to the enemy AI ːsteamboredː.
What I've changed: I've enhanced the zombie behavior! They now move in a winding, unpredictable path. This makes the game much more interesting because each zombie's path is unique and harder to anticipate.
Here's how they moved before ːsteamsadː:
Here's how they move now ːsteamhappyː:
A huge thank you for supporting the game early! See you in the next update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
