Full notes
Full Field of Enemies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
Field of Enemies changes
For the past few days, I've been working on a new update that should slightly improve performance and fix major FPS drops. I've also reworked the location, and now it looks much more beautiful!
Reworked the location and its lighting.
Improved AI performance.
The game has been migrated to the new Unreal Engine 5.7 version.
Updated SteamAPI to version 161.
Balanced damage and boss health, and increased the experience gained for killing them!
Changed the color of the player's health bar, as well as that of pickups.
Added a nickname and an additional HP bar above the player.
Added a display showing the number of free ability slots. Abilities now display their level.
Lighting in the main menu has been improved.
Enjoy the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
