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Steam News4 September 202510mo ago

Balance adjustment

Balance adjustment: ·The number of coins in the starting chest has increased by 5 ·Improved farmers' gold coin income, now the expected daily gold coin output is 1 Others: ·Completed some text translations ·Fixed a bug

Full notes

Full Fief Lord update

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What changed

2 fixes1 addition1 change0 removals
  • Balance
  • Fixes
  • Gameplay
changedBalance adjustment: ·The number of coins in the starting chest has increased by 5 ·Improved farmers' gold coin income, now the expected daily gold coin output is 1
fixedOthers: ·Completed some text translations ·Fixed a bug that caused the builder's clothing and body to be misaligned
fixedThere are currently two known bugs: 1. Horseknights sometimes encounter a problem of searching for enemies, and when the enemy enters the attack range, they will not launch a charge. This bug can currently only be resolved by reloading the save. (The primary issue to be addressed at the moment, I will fix it as soon as possible)
addedIn September, I plan to redo the current resource system and complete the boss battles for the level. The remaining time will be used to optimize the details and then add some other creatures and decors.

Fief Lord changes

changedBalance adjustment: ·The number of coins in the starting chest has increased by 5 ·Improved farmers' gold coin income, now the expected daily gold coin output is 1
fixedOthers: ·Completed some text translations ·Fixed a bug that caused the builder's clothing and body to be misaligned
fixedThere are currently two known bugs: 1. Horseknights sometimes encounter a problem of searching for enemies, and when the enemy enters the attack range, they will not launch a charge. This bug can currently only be resolved by reloading the save. (The primary issue to be addressed at the moment, I will fix it as soon as possible)
addedIn September, I plan to redo the current resource system and complete the boss battles for the level. The remaining time will be used to optimize the details and then add some other creatures and decors.

Balance adjustment: ·The number of coins in the starting chest has increased by 5 ·Improved farmers' gold coin income, now the expected daily gold coin output is 1

Others: ·Completed some text translations ·Fixed a bug that caused the builder's clothing and body to be misaligned

There are currently two known bugs: 1. Horseknights sometimes encounter a problem of searching for enemies, and when the enemy enters the attack range, they will not launch a charge. This bug can currently only be resolved by reloading the save. (The primary issue to be addressed at the moment, I will fix it as soon as possible)

  1. The patrolman (the guy who picks up coins, I never thought of a suitable title for him) sometimes encounters a picking bug after arriving at the coin location. He cannot pick up coins and walks in place. If the player picks up the coin at this time, the patrolman will switch to the next target.

In September, I plan to redo the current resource system and complete the boss battles for the level. The remaining time will be used to optimize the details and then add some other creatures and decors.

Source

Steam News / 4 September 2025

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