newly added: ·A girl playing a harp appeared at the forest people settlement (the function is still in production, I downloaded some audio of individual harp strings strung from Freesound, and each time one of them is r
Full notes
Full Fief Lord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions1 change0 removals
Gameplay
UI and audio
Fixes
addednewly added:
changed·A girl playing a harp appeared at the forest people settlement (the function is still in production, I downloaded some audio of individual harp strings strung from Freesound, and each time one of them is randomly played, although it does not form a complete melody, it maintains a strong randomness)
added·Added sharpening sound effects to the blacksmith in the Viking village
fixed·Fixed a bug where the rain particles were misaligned: it seemed like I accidentally moved the position of the rain particles while editing, causing the raindrops to disappear before they hit the ground (I only suddenly noticed this while recording the harp gif today, you may find the problem from gif.. 😅)
Fief Lord changes
addednewly added:
changed·A girl playing a harp appeared at the forest people settlement (the function is still in production, I downloaded some audio of individual harp strings strung from Freesound, and each time one of them is randomly played, although it does not form a complete melody, it maintains a strong randomness)
added·Added sharpening sound effects to the blacksmith in the Viking village
fixed·Fixed a bug where the rain particles were misaligned: it seemed like I accidentally moved the position of the rain particles while editing, causing the raindrops to disappear before they hit the ground (I only suddenly noticed this while recording the harp gif today, you may find the problem from gif.. 😅)
newly added:
·A girl playing a harp appeared at the forest people settlement (the function is still in production, I downloaded some audio of individual harp strings strung from Freesound, and each time one of them is randomly played, although it does not form a complete melody, it maintains a strong randomness)
·Added sharpening sound effects to the blacksmith in the Viking village
Bug fix:
·Fixed a bug where the rain particles were misaligned: it seemed like I accidentally moved the position of the rain particles while editing, causing the raindrops to disappear before they hit the ground (I only suddenly noticed this while recording the harp gif today, you may find the problem from gif.. 😅)