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Steam News10 November 20169y ago

Update - Graphical, Animation, Multiplayer, Gameplay and OSX bug fixes.

Hi Everyone, Thanks everyone, for playing and supporting Feudalism! Here is a full changelog with all of the new changes: Fixed the bug that caused some video cards to display excessive increase in the intensity of bloo

Full notes

Full Feudalism update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Server
  • Maps
  • Compatibility
addedHi Everyone, Thanks everyone, for playing and supporting Feudalism! Here is a full changelog with all of the new changes:
fixedFixed the bug that caused some video cards to display excessive increase in the intensity of bloom in the second turn.
fixedFixed the bug that prevented some OSX configurations to start the properly game.
changedIn multiplayer host, the player window scrolls the names of the players properly.
changedIn multiplayer host, in case of missing a family turn, it did not pass to the AI, the control of all stages of end-turn now work.
fixedFixed the bug of inconsistent responses from the AI on the tribute demands.

Hi Everyone, Thanks everyone, for playing and supporting Feudalism! Here is a full changelog with all of the new changes:

  • Fixed the bug that caused some video cards to display excessive increase in the intensity of bloom in the second turn.

  • Fixed the bug that prevented some OSX configurations to start the properly game.

  • In multiplayer host, the player window scrolls the names of the players properly.

  • In multiplayer host, in case of missing a family turn, it did not pass to the AI, the control of all stages of end-turn now work.

  • Fixed the bug of inconsistent responses from the AI on the tribute demands.

  • Fixed the bug where the scrapping of some units produced more resources than expected.

  • Fixed the bug where the animation of movement of the units did not complete the cycle within one turn.

  • Replaced some normal maps to improve definition.

  • Fixed some graphical glitches in research.

  • Minor adjustments in the Linux version.

Source

Steam News / 10 November 2016

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