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Steam News18 December 20256mo ago

Patch 1.05: Enemy AI Improvements, Improved Controls

AI Improvements Enemies are now much better at abandoning bad or exposed cover instead of lingering too long.

Full notes

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What changed

9 fixes4 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Compatibility
  • UI and audio
fixedAI ImprovementsFixed an issue where enemies could get stuck looping between repositioning and attacking, causing them to run in circles.
changedAI ImprovementsImproved enemy cover behavior and awareness. Enemies now abandon exposed or invalid cover more reliably and make better use of peeking during combat.
changedAI ImprovementsImproved enemy combat reactions. Enemies now correctly drop weapons after losing a limb and behave more consistently when engaging the player.
fixedAI ImprovementsFixed an issue where enemies could behave incorrectly when reacting to player visibility and positioning.
fixedControls & Controller Support Fixes and ImprovementsFixed several PlayStation controller binding issues.
changedControls & Controller Support Fixes and ImprovementsVehicle controls on the controller have been adjusted to better match common standards.

AI Improvements

  • Enemies are now much better at abandoning bad or exposed cover instead of lingering too long.

  • Fixed an issue where enemies could get stuck looping between repositioning and attacking, causing them to run in circles.

  • Improved enemy cover behavior and awareness. Enemies now abandon exposed or invalid cover more reliably and make better use of peeking during combat.

  • Improved enemy combat reactions. Enemies now correctly drop weapons after losing a limb and behave more consistently when engaging the player.

  • Fixed an issue where enemies could behave incorrectly when reacting to player visibility and positioning.

Controls & Controller Support Fixes and Improvements

  • Fixed several PlayStation controller binding issues.

  • Vehicle controls on the controller have been adjusted to better match common standards.

  • Added separate driving controls for cars and motorboats on gamepad:

  • Added a dedicated Turbo binding, fixing cases where sprinting could fail to trigger correctly.

  • Attacks can now be performed while running.

  • Weapons can now be reloaded using the primary attack button when the magazine is empty.

  • Improved controller flow: you can now resume running after weapon actions as long as you keep moving forward.

  • Workbench now correctly reacts to both keyboard and gamepad input.

  • Fixed Tutorial system improvements:

    1. Tutorial text now updates correctly if the input device changes while the tutorial is active.

    2. Tutorials no longer force controller prompts when the player is using keyboard and mouse.

  • Fixed missing key binding prompts for tutorial messages.

  • General refactoring to improve tutorial readability and stability.

Other Fixes and Improvements

  • Fixed an issue where audio settings could not be adjusted.

  • Fixed an issue where the flashlight could not be turned on in certain situations.

  • Improved music transitions for smoother playback between gameplay states.

Source

Steam News / 18 December 2025

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