Hello everyone, there is a new status update from the team. First of all, we are extremely obliged to you all for the feedback you've provided. There are some nailing comments that will help us to deliver a better game.
Full notes
Full Feral Blue update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
0 fixes2 additions1 change0 removals
Gameplay
UI and audio
addedthere is a new status update from the team. First of all, we are extremely obliged to you all for the feedback you've provided. There are some nailing comments that will help us to deliver a better game. We think we should highlight 灭资兴无's list of comments in particular - great job!
changedIn the meantime, we are going to concentrate on UI for a week or two. A city screen and a trade screen must be reworked significantly, since we have implemented them as a temporary solution and now it's just about time to proceed with a more user-friendly solution.
addedIf we're talking about gameplay wise than additional policy making mechanics, more city related management and more quests are still on the agenda and should be added via several batches through the summer.
Feral Blue changes
addedthere is a new status update from the team. First of all, we are extremely obliged to you all for the feedback you've provided. There are some nailing comments that will help us to deliver a better game. We think we should highlight 灭资兴无's list of comments in particular - great job!
changedIn the meantime, we are going to concentrate on UI for a week or two. A city screen and a trade screen must be reworked significantly, since we have implemented them as a temporary solution and now it's just about time to proceed with a more user-friendly solution.
addedIf we're talking about gameplay wise than additional policy making mechanics, more city related management and more quests are still on the agenda and should be added via several batches through the summer.
there is a new status update from the team. First of all, we are extremely obliged to you all for the feedback you've provided. There are some nailing comments that will help us to deliver a better game. We think we should highlight 灭资兴无's list of comments in particular - great job!
In the meantime, we are going to concentrate on UI for a week or two. A city screen and a trade screen must be reworked significantly, since we have implemented them as a temporary solution and now it's just about time to proceed with a more user-friendly solution.
If we're talking about gameplay wise than additional policy making mechanics, more city related management and more quests are still on the agenda and should be added via several batches through the summer.