Full notes
Full Feral Blue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Hi everyone,
Today we're releasing a new update for Feral Blue.
This update will bring you in-game music, new town walls for each faction, some fancy visual effects and economy tweaks. Make a pause and stop reading this and go wash your hands, then you may proceed with the patch notes below.
Highlishts
Romantic guitar medley has been added as soundtrack
New town walls (faction specific) added
New visual effects for sea battles added
Balance in boarding fights has been greatly amended - now AI teams are not that overpowered
Gameplay
Requirements for construction, repair and update have been adjusted
Trasnfering goods between ships and towns works better now
New jump animation for warriors in boarding attack added
Misc
Signal bonfires in land missions look much cooler now
Different sound options added
Collisions for a number of sails have been corrected
Damaged sails change their visual state way better
Source
Changelog.gg summarizes and formats this update. How we read updates.
