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Steam News6 March 20206y ago

Update Notes (March 6)

Hello everyone, we do hope this report will find you well. In the midst of the current coronavirus hullabaloo it's quite important to stay calm, keep your hands washed and stay away from the crowd.

Full notes

Full Feral Blue update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

3 fixes3 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
addedwe do hope this report will find you well. In the midst of the current coronavirus hullabaloo it's quite important to stay calm, keep your hands washed and stay away from the crowd. You might also fancy checking a new update we are releasing today.
addedHighlightsNew interface for town management
addedHighlightsNew logic for treating crew members
changedOptimizationLarge ships now run much smoother
changedOptimizationCity management screen performance was greatly improved
removedBug fixesMagic teleport when leaving a capital was removed

we do hope this report will find you well. In the midst of the current coronavirus hullabaloo it's quite important to stay calm, keep your hands washed and stay away from the crowd. You might also fancy checking a new update we are releasing today.

Highlights

  • Economic system for player towns was redesigned entirely

  • New interface for town management

  • New logic for treating crew members

  • Formulas for catapult ballistics were recalculated from the scratch (it seems that now you can at least hit someone)

Optimization

  • Large ships now run much smoother

  • City management screen performance was greatly improved

Bug fixes

  • Magic teleport when leaving a capital was removed

  • Collision for sails models was tuned

  • Spawn points for rebels at junk ships were amended

  • Numerous typos in the interface were corrected

  • A few fixes for GUI sound effects

Source

Steam News / 6 March 2020

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