Full notes
Full Feral Blue update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Performance
we do hope this report will find you well. In the midst of the current coronavirus hullabaloo it's quite important to stay calm, keep your hands washed and stay away from the crowd. You might also fancy checking a new update we are releasing today.
Highlights
Economic system for player towns was redesigned entirely
New interface for town management
New logic for treating crew members
Formulas for catapult ballistics were recalculated from the scratch (it seems that now you can at least hit someone)
Optimization
Large ships now run much smoother
City management screen performance was greatly improved
Bug fixes
Magic teleport when leaving a capital was removed
Collision for sails models was tuned
Spawn points for rebels at junk ships were amended
Numerous typos in the interface were corrected
A few fixes for GUI sound effects
Source
Changelog.gg summarizes and formats this update. How we read updates.
