Full notes
Full Feed the Deep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Security
- Fixes
- UI and audio
- Balance
Thanks to everyone for all the amazing feedback and detailed bug reports so far! I haven't managed to get everything in, but this patch should address a bunch of issues and bring some neat new things to mess around with.
New shop item: Mystery chest (replaces the Perk Sphere)
Heaps of new things that you can possibly find in the Mystery chest.
Fixed infinite air exploit.
Fixed multiple speed lines stopping the player from getting their speed bonus.
New gem loot that can be sometime found.
Chests now only require one tow line instead of two.
Nerfed the silt blindness a TINY BIT to make it less punishing.
New enemy scream sound that is still scary but not quite as “nails on a chalkboard”.
Fixed water background tiling issue.
Emergency teleport now has a screen effect and sound.
Fixed being able to click on items while reading a journal.
Fixed buttons being able to be shrunk into oblivion by rapidly clicking.
New “Damage Effects” setting toggle that turns off any blood effects. (For now it just turns them off, but later it will be replaced with another suitable effect).
New shiny effect when depositing to the shop.
Fixed bug where items being deposited in the shop can apparently launch stuff into the terrain to be lost forever!
Few small localisation tweaks (if you have more, please em coming!)
EXPERIMENTAL: DPAD LEFT/RIGHT to cycle through the items you are currently towing. This should make it easier to drop / use specific items for gamepad users. There is no in-game prompts for this yet however!
<3 Luke
Source
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