Full notes
Full Feed the Deep update
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What changed
- Compatibility
- Gameplay
- Fixes
- Balance
Switch controller support.
New control system for Deep Dive 2. It is MUCH easier to control now!
32:9 ultra widescreen support.
Fix for submarine and tunnel interaction.
[Mac] Fix for multitasking / task switching crashing the game. Let me know if you see any visual artifacts from this change, as it required vSync when on Mac to be turned off.
Maximum depth line now does not show if you have the Iron Lung perk.
Can speed up opening sequence by holding shift (or whatever you have sprint mapped to on your controller).
Fix for grab/drop marker appearing incorrectly when using a terminal, in the submarine and more.
Found and fixed some inconsistent collision rules on the bombs. In particular, it makes dislodging loot from walls, and chain reaction / diver damage much more consistent and visually accurate!
Can no longer click on the buttons on Expedition Over screen before they have appeared.
Fixed screen being stuck red when taking bomb damage during enemy attack.
DPad working for Hatch Control console.
New string for Mini Chest that correctly specifies you need an extra key.
Fix for Guideline not loading correctly in some states.
Minor translation improvements.
Big thank you to everyone who has been reporting bugs, it is super helpful! - Luke
Source
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