Full notes
Full Fear The Timeloop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Performance
Update 1.0.2 is mostly focused on soft locks and overall game balance. Before listing the fixed issues, I want to say that I’m aware of all the other bugs that have been reported beyond these. We will definitely fix every bug you mention, both in reviews and on the forum. Expect another update tomorrow!
Reduced the damage enemies deal to Cooper;
Fixed collision issues in the catacombs;
Fixed a possible soft lock in the catacombs;
Fixed a soft lock in the switch puzzle;
Fixed an issue with interacting with the severed hand;
Fixed the cursor appearing after respawning;
Fixed an issue with switching the rendering API;
Reduced the first boss’s health;
Increased the amount of ammo dropped from red, purple, and chain-locked crates;
Increased the amount of ammo obtained from the exchange machine;
Weapons deal more damage on higher difficulty;
Increased the number of archive tapes on the level;
Increased the nurse respawn timer;
The Stalker enemy doesn't kill immediately;
Archive tapes are now also available on higher difficulty, and Cooper receives a small buff from them.
Have a nice day/night and all the best to you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
