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Steam News24 June 20261mo ago

Update 1.1 News + Chapter 2 Sneak Peak

Hello Everyone! We have some exiting news for Fear of Reptiles: Chapter 1 and your first look at Fear of Reptiles: Chapter 2! Starting With Fear of Reptiles: Chapter 1 Update 1.1.

In this update2

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Full Fear Of Reptiles: Chapter 1 update

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Repeated intro

Hello Everyone! We have some exiting news for Fear of Reptiles: Chapter 1 and your first look at Fear of Reptiles: Chapter 2!

Starting With Fear of Reptiles

Chapter 1 Update 1.1. We are about 2 months after release, and have had more players than expected. But of course, because this was our first game, there were a lot of things we missed out on with first impressions with the game. To answer to this feedback, tons of new features are coming to the game.

These include, but not limited to

What changed

0 fixes7 additions4 changes2 removals
  • Gameplay
  • Events
  • UI and audio
  • Performance
addedHello Everyone! We have some exiting news for Fear of Reptiles: Chapter 1 and your first look at Fear of Reptiles: Chapter 2! Starting With Fear of Reptiles: Chapter 1 Update 1.1. We are about 2 months after release, and have had more players than expected. But of course, because this was our first game, there were a lot of things we missed out on with first impressions with the game. To answer to this feedback, tons of new features are coming to the game. These include, but not limited to:
addedHardcore mode(Pack Hunt Mode):This new mode will allow you to fight up to 5 Utahraptors at once! You'll be able to jump straight to this part of the game as well when selecting this mode. But unlike the main story mode, you'll have no save states at all, so if you die, you lose and have to restart. This is a hardcore challenge that gives those who want to just play for the story the ability to do so, but also a separate mode now for those who like a tough mission to beat!
addedOther Coming Features:New Voice Lines to Help Hint to the Player on what to do
changedOther Coming Features:Updated Nightmare Sequence Ending to Make More sense on what actually happens
changedOther Coming Features:Reworked Velociraptor Collision for Out of Bounds
changedOther Coming Features:Reworked Environmental Fence objects to prevent player from going out of bounds

Fear Of Reptiles: Chapter 1 changes

addedHello Everyone! We have some exiting news for Fear of Reptiles: Chapter 1 and your first look at Fear of Reptiles: Chapter 2! Starting With Fear of Reptiles: Chapter 1 Update 1.1. We are about 2 months after release, and have had more players than expected. But of course, because this was our first game, there were a lot of things we missed out on with first impressions with the game. To answer to this feedback, tons of new features are coming to the game. These include, but not limited to:
addedThis new mode will allow you to fight up to 5 Utahraptors at once! You'll be able to jump straight to this part of the game as well when selecting this mode. But unlike the main story mode, you'll have no save states at all, so if you die, you lose and have to restart. This is a hardcore challenge that gives those who want to just play for the story the ability to do so, but also a separate mode now for those who like a tough mission to beat!
addedNew Voice Lines to Help Hint to the Player on what to do
changedUpdated Nightmare Sequence Ending to Make More sense on what actually happens
changedReworked Velociraptor Collision for Out of Bounds

Hardcore mode(Pack Hunt Mode):

This new mode will allow you to fight up to 5 Utahraptors at once! You'll be able to jump straight to this part of the game as well when selecting this mode. But unlike the main story mode, you'll have no save states at all, so if you die, you lose and have to restart. This is a hardcore challenge that gives those who want to just play for the story the ability to do so, but also a separate mode now for those who like a tough mission to beat!

Multiple Utahraptors Hunting You Down in Pack Hunt Mode

Other Coming Features:

  • Subtitles

  • New Voice Lines to Help Hint to the Player on what to do

  • Updated Nightmare Sequence Ending to Make More sense on what actually happens

  • Reworked Velociraptor Collision for Out of Bounds

  • Reworked Environmental Fence objects to prevent player from going out of bounds

  • Reworked Electrical Wire System so collision is better and free up fps (Removed obi Rope Plugin)

  • Pressing E with an Object in hand now puts it back into the inventory

  • Removed Unnecessary fuses to make finding fuses less frustrating

  • Added prompts to generator and wire to prompt to the player they can do that

  • Massive optimization improvements in construction yard and velociraptor forest levels (We are activly still looking into ways to improve performance in Nightmare Sequence Forest Section)

  • Extras Button that leads to ARG and Gallary of Artwork and Test renders of early development. We hope these changes improve the game for not only everyone who replays it, but also new players as not only they try the game, but also new chapters release bringing in more fans to the series! Speaking of new chapters...We have something special to showcase those here for showing support:

New Dinosaur for Chapter 2 Ready to Eat you

This is the first NEW Dinosaur model 100% done and game ready! We can also confirm the gameplay surrounding this dinosaur will be completely different than what was in the previous chapter, and help diversify gameplay throughout! Although you can't see who exactly it is now, you'll get a good look at it when we debut the Chapter 2 Teaser Trailer later this year! So stay tuned if you want to keep up to date on the latest information of the progress of chapter 2 Chapter 1's 1.1 Update should release towards the end of June-Start of July. While we know we are late to fixing everything, and have left the game in a stale state, we hope going forward our game launches will be smooth sailing (With subtitles at launch, we promise!)

Source

Steam News / 24 June 2026

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