Fear Of Reptiles: Chapter 1
Steam News 29 April 202622d ago

Patch 1.0.4

Patch Notes 1.0.4 Hey Everyone! A complete redo to the Velociraptor Forest level has just landed: Quality of Life: Added hiding spot inside cabin Moved outside fuse to an easier position to spot. Velociraptor AI Changes…

Update log

Full Fear Of Reptiles: Chapter 1 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition2 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
addedQuality of Life:Added hiding spot inside cabin
changedQuality of Life:Moved outside fuse to an easier position to spot.
removedVelociraptor AI Changes:Removed ability to stalk player if raptor spots player but player hasn't seen Velociraptor yet.
removedVelociraptor AI Changes:Removed ability for Velociraptor to see player flashlight.
changedVelociraptor AI Changes:Utahraptor Freezes when it hears a sound positioned off the nav mesh, causing it to try to reach the point by getting as close as possible, but never getting there.
fixedVelociraptor AI Changes:These will be fixed in what is hopefully the final launch patch. I'll also be toning down some of it's abilities for simplicity reasons and to make it less frustrating.

Patch Notes 1.0.4

Hey Everyone! A complete redo to the Velociraptor Forest level has just landed:

Quality of Life:

  • Added hiding spot inside cabin

  • Moved outside fuse to an easier position to spot.

Velociraptor AI Changes:

  • Redone Velociraptor Behaviour tree to flow better. Should cause velociraptors to not loose interest once you leave their line of sight.

  • Removed ability to stalk player if raptor spots player but player hasn't seen Velociraptor yet.

  • Removed ability for Velociraptor to see player flashlight.

This should allow the level to be completed much more easily and be less frustrating.

The final step is to fix the Utahraptor AI. There are currently two major bugs known:

  1. Utahraptor Freezes when it hears a sound positioned off the nav mesh, causing it to try to reach the point by getting as close as possible, but never getting there.

  2. Utahraptor runs to pipe location everytime it hears a noise.

These will be fixed in what is hopefully the final launch patch. I'll also be toning down some of it's abilities for simplicity reasons and to make it less frustrating.

If there are any bugs or issues, please let me know!

Source

Steam News / 29 April 2026

Open original