Full notes
Full Fay's Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello comrades,
What changed
- Gameplay
- Fixes
Fay's Factory changes
A little hotfix to go along with yesterday's big patch! Please enjoy the following changelog:
Department popup now warns that magic unit will keep its quirk (Doubled, Cursed, etc) after going through Improbability Department or Tax Avoider
Rewrote Improbability Department reaction to better signalize that you will get the same magic unit back, but with a different element (so it will keep its quirks)
You can now continue dragging and using other magic units while the Doubled unit animation plays out
Added an animation for Tax Avoider
Fixed Failsafe Creativity policy for Tax Avoider, and removed No-limits Creativity policy since it doesn't make sense anymore with changes in the previous patch
Added smoking gun VFX for Tsar Cannon Facility
The game is also 20 percent off for this Steam Sale! I suppose if you are reading this, you already own the game. Hm. Forget it then, and enjoy your hard-earned copy of Fay's Factory. Thank you for your support, and see you soon!
— egor
Source
Changelog.gg summarizes and formats this update. How we read updates.
