Full notes
Full Fay's Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Fay's Factory changes
Another build coming in, here are the patch notes:
Multiple fixes for the cooking minigame, including:
ingredients don't get stuck between rounds anymore
unreadable colors are now readable
better popups for incompatible ingredients (you can't cut seaweed!)
Made some changes to restoring islet state, it's supposed to be more error-proof now (also, the ambassador won't stand in the middle of the Ceremonial duel anymore when reloading that islet)
Playthroughs are now assigned a unique GUIDs instead of a unique index; this should help with separating playthroughs for different profiles on the same machine, or when you add a savefile someone sent you (for example, if you are a game dev debugging this game)
Added a system that checks your old saves and tries to fix them when opening a newer version for the first time. Hopefully, this will help with keeping the saves compatible going forward. There might be a minor hiccup when opening this build, this is that system at work!
Stay tuned for the upcoming content updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
