In this update2
Full notes
Full Faye/Sleepwalker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
- Fixes
Faye/Sleepwalker changes
Faye/Sleepwalker Ver1.0.05
I'm Kase, the Founder of Studio PhantomIsland. In addition to the bug fixes, we will be making balance and performance adjustments as needed in this update. Please see below for the update details.
Update
Reduced the HP of enemies encountered in the early stages of the scenario.
Increased base attack power in normal mode.
Removed slow motion effects from jumps in sleepwalk mode.
Fix
Fixed a bug that caused invisible walls to block progress in White Castle under certain conditions when progressing through the story.
PhantomIsland Kase
Source
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