In this update3
Full notes
Full Faye Falling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Performance
Faye Falling changes
If you missed the announcement last year, Faye Falling is releasing on Switch, PlayStation and Xbox on the 13th of August through my friends at eastasiasoft!
Features
A heartfelt story about suffering and meaning.
Dozens of puzzles!
A fun, snappy turn-based battle system with real-time dodging and fun spell casting!
6 Bosses (+1 secret boss).
A post-game Challenge Mode with additional lore and dialogue.
An original soundtrack featuring 30 songs.
Lots more!
Trailer
Switch!
I just got the chance to play through the Switch version early on Switch 2, and I really love the port - it runs great! (Just make sure to turn off that silly auto HDR setting on Switch 2! It makes a lot of Switch 1 games look weird! 😅)
I learned so much through their team's porting process - like how to ensure code works consistently across platforms (hence all those memory leaks I fixed back in v1.3!)- that I'll be taking forward with me to my next projects. It's been such a cool experience - and a dream come true to have something I worked really hard on running on a Nintendo console! 🤩
Make sure to wishlist the game on your preferred storefronts if you haven't yet!
More soon,
Jack
Source
Changelog.gg summarizes and formats this update. How we read updates.
