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Steam News13 September 20205y ago

Patch 1.05 Released

Patch 1.05 is now live on Steam! You can view all the patch notes on the Javissoft website here: http://javissoft.com/home/fcpatchnotes Patch Notes *Added 3 new pieces: Backup, Rush Deployment, and Tactician.

In this update2

Full notes

Full Favor Chess update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Workshop
  • Events
addedPatch NotesAdded 3 new pieces: Backup, Rush Deployment, and Tactician. *Added the ability to set whether the player or ai controls both players in Ai Skirmish, and renamed it to 'Local Skirmish'. *Added the ability to change the player's random favor amount in local skirmish games. *Added a 30% bonus to gained gold and experience from Ranked and Practice matches when the opponent is a player. *Fixed a bug where sometimes the ingame clock would display the time in the wrong format. *Fixed a bug where a minion being moved to the reserve wouldn't trigger Scorched Earth. *Fixed a bug where the ai couldn't use withdraw squares on pieces. *Fixed a bug where sometimes the collection menu's craft screen would display the last selected army over it after switching menus. *Changed armies to allow 2 pieces in the reserve by default instead of 8 (the limit can be increased by Backup). *Changed 'Duplication' to allow 2 extra copies of a champion instead of unlimited. Duplication is no longer unique and costs 3 favor (down from 4). *Changed 'Safari' to be playable with any 3 champions deployed instead of requiring specific ones. *Changed CheaterBot to show up less often in queue than other bots. *Changed the Ai Skirmish settings window layout to reflect the new choices in Local Skirmish. *Changed bots to no longer award rating for beating them on the ranked play ladder when a player is about 1000 rating above them. *Changed the in-game text in over 50 places to be sharper. *Changed the move square symbols to be 15% larger on the unit description card. *Changed the wording on some abilities to be more consistent. *Changed the phrase 'in play' to 'deployed' on piece descriptions. *Changed random armies to more frequently upgrade king when using higher favor, less frequently include scorched earth and stretch time, and less frequently include hasty reserves or duplication when they're not used. *Changed new player quests to award more gold, and added 1 'Backup' to new player collections. *Changed the in-game clock to show 2 decimals for seconds only when a player has 1 minute or less on their clock. *Changed the cost of Paladin, Lion, Inquisitor, Bullet Time (-1 favor), and Cataphract (-2 favor). *Changed the cost of Samurai, Berserker, and Giraffe (+1 favor). *Changed the cost of Maniac (+2 favor), Hasty Reserves (+4 favor), and Golem Workshop (+5 favor).
changedPatch NotesLogin any time in the next 30 days to get the patch 1.05 event quest: Play 5 games for 2000 gold!

Favor Chess changes

addedAdded 3 new pieces: Backup, Rush Deployment, and Tactician. *Added the ability to set whether the player or ai controls both players in Ai Skirmish, and renamed it to 'Local Skirmish'. *Added the ability to change the player's random favor amount in local skirmish games. *Added a 30% bonus to gained gold and experience from Ranked and Practice matches when the opponent is a player. *Fixed a bug where sometimes the ingame clock would display the time in the wrong format. *Fixed a bug where a minion being moved to the reserve wouldn't trigger Scorched Earth. *Fixed a bug where the ai couldn't use withdraw squares on pieces. *Fixed a bug where sometimes the collection menu's craft screen would display the last selected army over it after switching menus. *Changed armies to allow 2 pieces in the reserve by default instead of 8 (the limit can be increased by Backup). *Changed 'Duplication' to allow 2 extra copies of a champion instead of unlimited. Duplication is no longer unique and costs 3 favor (down from 4). *Changed 'Safari' to be playable with any 3 champions deployed instead of requiring specific ones. *Changed CheaterBot to show up less often in queue than other bots. *Changed the Ai Skirmish settings window layout to reflect the new choices in Local Skirmish. *Changed bots to no longer award rating for beating them on the ranked play ladder when a player is about 1000 rating above them. *Changed the in-game text in over 50 places to be sharper. *Changed the move square symbols to be 15% larger on the unit description card. *Changed the wording on some abilities to be more consistent. *Changed the phrase 'in play' to 'deployed' on piece descriptions. *Changed random armies to more frequently upgrade king when using higher favor, less frequently include scorched earth and stretch time, and less frequently include hasty reserves or duplication when they're not used. *Changed new player quests to award more gold, and added 1 'Backup' to new player collections. *Changed the in-game clock to show 2 decimals for seconds only when a player has 1 minute or less on their clock. *Changed the cost of Paladin, Lion, Inquisitor, Bullet Time (-1 favor), and Cataphract (-2 favor). *Changed the cost of Samurai, Berserker, and Giraffe (+1 favor). *Changed the cost of Maniac (+2 favor), Hasty Reserves (+4 favor), and Golem Workshop (+5 favor).
changedLogin any time in the next 30 days to get the patch 1.05 event quest: Play 5 games for 2000 gold!

Patch 1.05 is now live on Steam!

You can view all the patch notes on the Javissoft website here: http://javissoft.com/home/fcpatchnotes

Patch Notes

*Added 3 new pieces: Backup, Rush Deployment, and Tactician. *Added the ability to set whether the player or ai controls both players in Ai Skirmish, and renamed it to 'Local Skirmish'. *Added the ability to change the player's random favor amount in local skirmish games. *Added a 30% bonus to gained gold and experience from Ranked and Practice matches when the opponent is a player. *Fixed a bug where sometimes the ingame clock would display the time in the wrong format. *Fixed a bug where a minion being moved to the reserve wouldn't trigger Scorched Earth. *Fixed a bug where the ai couldn't use withdraw squares on pieces. *Fixed a bug where sometimes the collection menu's craft screen would display the last selected army over it after switching menus. *Changed armies to allow 2 pieces in the reserve by default instead of 8 (the limit can be increased by Backup). *Changed 'Duplication' to allow 2 extra copies of a champion instead of unlimited. Duplication is no longer unique and costs 3 favor (down from 4). *Changed 'Safari' to be playable with any 3 champions deployed instead of requiring specific ones. *Changed CheaterBot to show up less often in queue than other bots. *Changed the Ai Skirmish settings window layout to reflect the new choices in Local Skirmish. *Changed bots to no longer award rating for beating them on the ranked play ladder when a player is about 1000 rating above them. *Changed the in-game text in over 50 places to be sharper. *Changed the move square symbols to be 15% larger on the unit description card. *Changed the wording on some abilities to be more consistent. *Changed the phrase 'in play' to 'deployed' on piece descriptions. *Changed random armies to more frequently upgrade king when using higher favor, less frequently include scorched earth and stretch time, and less frequently include hasty reserves or duplication when they're not used. *Changed new player quests to award more gold, and added 1 'Backup' to new player collections. *Changed the in-game clock to show 2 decimals for seconds only when a player has 1 minute or less on their clock. *Changed the cost of Paladin, Lion, Inquisitor, Bullet Time (-1 favor), and Cataphract (-2 favor). *Changed the cost of Samurai, Berserker, and Giraffe (+1 favor). *Changed the cost of Maniac (+2 favor), Hasty Reserves (+4 favor), and Golem Workshop (+5 favor).

Login any time in the next 30 days to get the patch 1.05 event quest: Play 5 games for 2000 gold!

Source

Steam News / 13 September 2020

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