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Full Fatal Velocity: Physics Combat update
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Repeated intro
Hey everyone! Finally back from PAX East 2018 and had a very good time. Definitely a learning experience and one where I walked away with my motivation recharged! I was constantly in awe of the cool games around me and meeting new people was absolutely awesome. Even with how crazy busy it was, I didn't want it to end. It was absolutely killer people would simply walk up start playing and just start trying to figure Fatal Velocity out. As it's not a typical FPS game I had to explain how to play and different methods of doing different things. All in all it was so great to get constructive feedback and I looked at the event like it was a 4 day playtesting session! Here are my thoughts in the vlog, and I'll see you all later. https://www.youtube.com/watch?v=shId-_Jup5Y&list=PL9dM6jWvLU4-wQewuRswNnCpv5TfXIDo4&index=17&t=0s Be sure to join our Discord to discuss development and progress with the community! Steam post image
What changed
- Performance
Fatal Velocity: Physics Combat changes
Source
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