What changed
0 fixes1 addition0 changes0 removals
addedI have some major news to announce today. I have decided to officially launch Fatal Velocity: Physics Combat Early Access on March 27, 2018 instead of April 18, 2018. Heading to PAX in early April will not only allow players to try the game right then and there but buy a copy on the spot which is a huge opportunity to grow the community. We’re going to work on polishing everything that is key to the gameplay experience such as tutorials, UI, networking and maps. Things like new maps and game modes will be temporarily halted until after PAX. I've also made a development vlog talking about recent accomplishments and upcoming plans to really polish the Early Access build! https://www.youtube.com/watch?v=JgvItWLL2Jg&feature=youtu.be
Fatal Velocity: Physics Combat changes
addedI have some major news to announce today. I have decided to officially launch Fatal Velocity: Physics Combat Early Access on March 27, 2018 instead of April 18, 2018. Heading to PAX in early April will not only allow players to try the game right then and there but buy a copy on the spot which is a huge opportunity to grow the community. We’re going to work on polishing everything that is key to the gameplay experience such as tutorials, UI, networking and maps. Things like new maps and game modes will be temporarily halted until after PAX. I've also made a development vlog talking about recent accomplishments and upcoming plans to really polish the Early Access build! https://www.youtube.com/watch?v=JgvItWLL2Jg&feature=youtu.be
I have some major news to announce today. I have decided to officially launch Fatal Velocity: Physics Combat Early Access on March 27, 2018 instead of April 18, 2018. Heading to PAX in early April will not only allow players to try the game right then and there but buy a copy on the spot which is a huge opportunity to grow the community. We’re going to work on polishing everything that is key to the gameplay experience such as tutorials, UI, networking and maps. Things like new maps and game modes will be temporarily halted until after PAX. I've also made a development vlog talking about recent accomplishments and upcoming plans to really polish the Early Access build! https://www.youtube.com/watch?v=JgvItWLL2Jg&feature=youtu.be