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Steam News1 February 20188y ago

Fatal Velocity Heading To Pax East 2018!

There are only 63 days until we head out to PAX East (April 5-8). We're going for a few reasons: build the community, meet others and playtest the game for 4 days straight before we enter into Steam Early Access on Apri

Full notes

Full Fatal Velocity: Physics Combat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changed(Booth 23099)It finally feels like it's coming together. Our main focus from here on out is polish. Everything from the UI feedback, figuring out those pesky bugs, improving the art/particles and getting in a couple more maps before we officially launch! (And a few other things)... If you haven't already please join our rapidly growing Discord community!

Fatal Velocity: Physics Combat changes

changedIt finally feels like it's coming together. Our main focus from here on out is polish. Everything from the UI feedback, figuring out those pesky bugs, improving the art/particles and getting in a couple more maps before we officially launch! (And a few other things)... If you haven't already please join our rapidly growing Discord community!

There are only 63 days until we head out to PAX East (April 5-8). We're going for a few reasons: build the community, meet others and playtest the game for 4 days straight before we enter into Steam Early Access on April 18th! If you'll be attending PAX East please come by and say hello!

(Booth 23099)

It finally feels like it's coming together. Our main focus from here on out is polish. Everything from the UI feedback, figuring out those pesky bugs, improving the art/particles and getting in a couple more maps before we officially launch! (And a few other things)... If you haven't already please join our rapidly growing Discord community!

Source

Steam News / 1 February 2018

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