Full notes
Full Fatal Velocity: Physics Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Fatal Velocity: Physics Combat changes
There are only 63 days until we head out to PAX East (April 5-8). We're going for a few reasons: build the community, meet others and playtest the game for 4 days straight before we enter into Steam Early Access on April 18th! If you'll be attending PAX East please come by and say hello!
(Booth 23099)
It finally feels like it's coming together. Our main focus from here on out is polish. Everything from the UI feedback, figuring out those pesky bugs, improving the art/particles and getting in a couple more maps before we officially launch! (And a few other things)... If you haven't already please join our rapidly growing Discord community!
Source
Changelog.gg summarizes and formats this update. How we read updates.
