Update log
Full Fata Deum - The God Sim update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Balance
Patch 11 is now available for everyone on the Default Branch!
We have added a new general ability for elemental orbs: drawing miracles!
Once an elemental orb has been summoned, it can now be used to draw a shape on the terrain. Once the shape is closed, a miracle is performed on the area defined by the shape!
The size of the shape is, of course, limited to the power level of the orb itself.
In addition, you can perform different miracles depending on the way you draw the miracle: if the miracle is drawn clockwise, you perform a negative miracle, while drawing counterclockwise results in a positive miracle.
🛠️ Patch Notes v11
As a first step, we have added miracle drawing for the fire orb and the two miracles:
Inferno (clockwise drawing): Damages mortals and zombies and burns vegetation.
Holy Fire (counterclockwise drawing): Damages immortals and heals/revives mortals.
Don't mix it up, or you'll burn your poor mortals instead of healing them!
Here’s another look at the Holy Fire and also the Inferno in action.
Holy Fire:
Inferno:
At the same time, we're working on a new feature that will be introduced in January next year: the Hero Priest!
We're not revealing any more details yet, just a little spoiler:
Summary:
Added general wonder drawing logic for elemental orbs
Added clockwise drawing wonder inferno
Added counterclockwise drawing wonder holy fire
Added tutorial for drawing wonders
Added skill for elemental orbs to unlock drawing wonders
Added tooltips to explain new wonder functionality and effect for drawing wonders
Minor improvements:
Removed tooltips while using thrower
Fixed bad fading decals
Fixed issue with render logic of particle effects
If you enjoy the new update, consider leaving a positive Steam review. It would help us a lot!
Source
