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Steam News20 November 20257mo ago

Patch 2.2: Breeding Animation, Bugfixes, UI Tidying

Hello Bunny Racers! Today's little patch brings a couple tweaks an improvements! Breeding bunnies now has a little popup with an animation of the two bunnies touching noses so you get a little visual confirmation of whi

Full notes

Full Faster Bunnies update

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Repeated intro

Hello Bunny Racers! Today's little patch brings a couple tweaks an improvements!

What changed

3 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
  • Balance
changedHello Bunny Racers! Today's little patch brings a couple tweaks an improvements!
addedBreeding bunnies now has a little popup with an animation of the two bunnies touching noses so you get a little visual confirmation of which two bunnies you bred together. Yay!
fixedFixed a weird delay on the triggering of the "dang, we failed" animation whenever you lost a race
addedAdded a black outline to the white "Stamina Meter" text to improve legibility over busier backgrounds
fixedFixed a bug where the Hunter's randomly generated eggs could appear with negative stats (yikes!)
fixedFixed a bug where the 1v1 forest boss races were impossible to lose

Faster Bunnies changes

changedHello Bunny Racers! Today's little patch brings a couple tweaks an improvements!
addedBreeding bunnies now has a little popup with an animation of the two bunnies touching noses so you get a little visual confirmation of which two bunnies you bred together. Yay!
fixedFixed a weird delay on the triggering of the "dang, we failed" animation whenever you lost a race
addedAdded a black outline to the white "Stamina Meter" text to improve legibility over busier backgrounds
fixedFixed a bug where the Hunter's randomly generated eggs could appear with negative stats (yikes!)
  • Breeding bunnies now has a little popup with an animation of the two bunnies touching noses so you get a little visual confirmation of which two bunnies you bred together. Yay!

  • Fixed a weird delay on the triggering of the "dang, we failed" animation whenever you lost a race

  • Added a black outline to the white "Stamina Meter" text to improve legibility over busier backgrounds

  • Fixed a bug where the Hunter's randomly generated eggs could appear with negative stats (yikes!)

  • Fixed a bug where the 1v1 forest boss races were impossible to lose

As always if you encounter a bug or have a suggestion for ways the game could be better, please don't hesitate to swing by the discussion forums and let me know!

Source

Steam News / 20 November 2025

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