In this update3
Full notes
Full Fast Food Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there, everyone! We're excited to announce that the new update is here!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
- Store
Fast Food Simulator changes
There are new things, a lot of improvements, adjustments, and fixes!
The long-awaited and wanted feature "Personal Banlist" is here!
You can find details and patch notes below.
Added:
AI Restocker
Refilling soda machine (Bag-in-box, BIB Rack)
Pause in Singleplayer
Day and the difficulty in the lobby listings
A personal banlist
Improved/Changed/Adjusted:
Market UI Rework
UI design changed
Products are listed by level order
You can see your money in the market now
You can see the category of the product in cards
Improved shown quantity
There's now an order follow-up panel
Hints for products
Maximum sensitivity value is increased for those who need it
Day duration limit increased to 15
Fryer's oil contamination can be seen looking at fryer baskets
Soda Cup designs changed
The looks of drinks in cups are improved
Fixed:
Chicken or nuggets were turning into fries when taken with a fry cup
Flicker issue on market buttons
There were not S, M, L letters on french fry cup stacks
Texts on the market for some languages were broken
Some localization fixes
Right-click pick-up input was not visible when you look at the Drive Thru Bag that has products in it
"Name" was not localized in character customization
Other players could throw the Items on the trays to trashcan even though they don't have the permission
Burger trays could not be placed under the burger tables
https://store.steampowered.com/app/2916430/Fast_Food_Simulator/
Want to give feedback, have a chat, find players to play with? Join our discord here: No Ceiling Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
