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Steam News23 September 20259mo ago

Game and Update Status

Hello everyone, It's been some time since we've made an announcement. We were aware of it at that time, some concerns and frustrations arose. Even some thought the game had been abandoned or development had stopped.

In this update4

Full notes

Full Fast Food Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes4 additions14 changes1 removal
  • Performance
  • Gameplay
  • Compatibility
addedWhy the silence, lack of information? With the new update contents and technical improvements, we weren't sure if they were feasible or not, whether we would start from scratch, or come up with an entirely new plan. We needed to know and be sure that the code infrastructure would handle the changes, and we were prepared to make adjustments if necessary. In the end, we wanted to deliver a beautiful update for our players, for you guys, we had to do more than we could do, that's why we weren't sure. We had to make a choice; either we would turn back from what we said, giving you all a false expectation and hope, or wait until everything is stable and confirmed. We chose the way that we believe was safer. After countless trial-and-error, internal tests, crashes, bugs, and problem-solving, now it's safe to announce what's coming in the next update/what's new. We all sincerely appreciate your passion, support, and patience!
addedNow, it's time to see what's new and what's coming!
changedUnreal Engine 5.5 Migration (from 5.3)We've moved the entire project from Unreal 5.3 to 5.5. Why?
changedUnreal Engine 5.5 Migration (from 5.3)Necessary for full controller support
changedUnreal Engine 5.5 Migration (from 5.3)Better performance through the game
changedUnreal Engine 5.5 Migration (from 5.3)This migration took time and effort, but it was absolutely worth it for the long-term stability of the game.
We've moved the entire project from Unreal5.35.5We've moved the entire project from Unreal increased, buff

Fast Food Simulator changes

addedWhy the silence, lack of information? With the new update contents and technical improvements, we weren't sure if they were feasible or not, whether we would start from scratch, or come up with an entirely new plan. We needed to know and be sure that the code infrastructure would handle the changes, and we were prepared to make adjustments if necessary. In the end, we wanted to deliver a beautiful update for our players, for you guys, we had to do more than we could do, that's why we weren't sure. We had to make a choice; either we would turn back from what we said, giving you all a false expectation and hope, or wait until everything is stable and confirmed. We chose the way that we believe was safer. After countless trial-and-error, internal tests, crashes, bugs, and problem-solving, now it's safe to announce what's coming in the next update/what's new. We all sincerely appreciate your passion, support, and patience!
addedNow, it's time to see what's new and what's coming!
changedWe've moved the entire project from Unreal 5.3 to 5.5. Why?
changedNecessary for full controller support
changedBetter performance through the game

It's been some time since we've made an announcement. We were aware of it at that time, some concerns and frustrations arose. Even some thought the game had been abandoned or development had stopped. But that was never the case; the game was and still is in full development. Let's start by answering the most asked question during this period:

  • Why the silence, lack of information?

    • With the new update contents and technical improvements, we weren't sure if they were feasible or not, whether we would start from scratch, or come up with an entirely new plan. We needed to know and be sure that the code infrastructure would handle the changes, and we were prepared to make adjustments if necessary.

    • In the end, we wanted to deliver a beautiful update for our players, for you guys, we had to do more than we could do, that's why we weren't sure. We had to make a choice; either we would turn back from what we said, giving you all a false expectation and hope, or wait until everything is stable and confirmed. We chose the way that we believe was safer. After countless trial-and-error, internal tests, crashes, bugs, and problem-solving, now it's safe to announce what's coming in the next update/what's new.

    We all sincerely appreciate your passion, support, and patience!

Now, it's time to see what's new and what's coming!

Unreal Engine 5.5 Migration (from 5.3)

We've moved the entire project from Unreal 5.3 to 5.5. Why?

  • Necessary for full controller support

  • Better performance through the game

  • Support for up-to-date features

  • A better and newer engine version overall, with more features

This migration took time and effort, but it was absolutely worth it for the long-term stability of the game.

Full Controller Support

It's finally here!

  • Every action in the game (from menus to cooking) can now be done with a controller

  • Plug-and-play, meaning no complicated setups

  • A more comfortable gameplay experience

  • Some improvements/adjustments to menu visuals to support controllers

Fast Food Simulator is now fully playable with a gamepad. Lean back and enjoy the game!

Changing Matchmaking Infrastructure to Epic Online Services (EOS)

Our multiplayer backbone has been switched to EOS.

  • It's a necessity for future possible cross-play plans

  • High and better compatibility with Unreal Engine

  • A better infrastructure than the previous matchmaking system

We want playing with friends to feel smooth and enjoyable without technical interruptions.

A Mini Open World!

Probably the most exciting part of the update!

  • Places where you can deliver orders

  • A new, sizzlin' hot mini open world that you can explore

  • You're no longer stuck in a small restaurant

  • If possible, drivable vehicles to deliver orders (If! That's on the table — no promises yet)

Once again, we would like to thank you all for sticking with us! We'll be with you soon to share some screenshots and peeks from the update. Until then, keep cookin'!

Let's keep making Fast Food Simulator better together!

Fast Food Simulator

Want to give feedback, have a chat, or find players to play with? Feel welcome to join our Discord here: No Ceiling Games

Source

Steam News / 23 September 2025

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