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Steam News27 February 20197y ago

Alpha 1.1

We, from Unstoppable Studio, thank you for your support on our first major project.

Full notes

Full Fast Food Fighters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes0 removals
  • Gameplay
  • Fixes
changedWe, from Unstoppable Studio, thank you for your support on our first major project. After a long time of hard work we have finally released Fast Food Fighters, a passion project born from the team's love towards the rogue-lite genre. Here comes our first patch, fixing few unfortunate bugs and already launching our first major improvement in gameplay. We will continue to work diligently in order to improve our game even further, patch after patch. Improvements
addedProgressive difficulty has been added
changedImproved enemy behavior
changedEnemy spawn has been greatly improved
fixedFixed a critical issue with certain items
fixedFixed a bug with level-to-level transition

Fast Food Fighters changes

changedWe, from Unstoppable Studio, thank you for your support on our first major project. After a long time of hard work we have finally released Fast Food Fighters, a passion project born from the team's love towards the rogue-lite genre. Here comes our first patch, fixing few unfortunate bugs and already launching our first major improvement in gameplay. We will continue to work diligently in order to improve our game even further, patch after patch. Improvements
addedProgressive difficulty has been added
changedImproved enemy behavior
changedEnemy spawn has been greatly improved
fixedFixed a critical issue with certain items

We, from Unstoppable Studio, thank you for your support on our first major project. After a long time of hard work we have finally released Fast Food Fighters, a passion project born from the team's love towards the rogue-lite genre. Here comes our first patch, fixing few unfortunate bugs and already launching our first major improvement in gameplay. We will continue to work diligently in order to improve our game even further, patch after patch. Improvements

  • Progressive difficulty has been added

  • Improved enemy behavior

  • Enemy spawn has been greatly improved

Bug Fixes

  • Fixed a critical issue with certain items

  • Fixed a bug with level-to-level transition

  • Fixed a certain bug in Boss Fights

  • Fixed an issue with weapons

  • Fixed an issue related to how rooms spawn

Source

Steam News / 27 February 2019

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